index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
cine
/
various.h
Age
Commit message (
Expand
)
Author
2006-04-11
Add F1-F10 keymappings like in original engine.
Eugene Sandulenko
2006-04-10
If I understand things correctly, cinE used to dump the entire animDataTable
Torbjörn Andersson
2006-04-09
Fixed savegame saving/loading. I haven't done anything about the user
Torbjörn Andersson
2006-04-08
Began collecting hard-coded language-specific strings in a new initLanguage()
Torbjörn Andersson
2006-03-23
uint8 -> byte
Eugene Sandulenko
2006-03-15
added mouse cursors
Gregory Montoir
2006-03-09
minor cleanup.
Gregory Montoir
2006-03-02
fixed compilation.
Gregory Montoir
2006-02-27
cleanup
Gregory Montoir
2006-02-25
Reducing the header dependencies in cine a bit more
Max Horn
2006-02-25
- avoid using typedef for structs (it is just not necessary in C++)
Max Horn
2006-02-25
Moved cine engine into namespace Cine
Max Horn
2006-02-23
formating code
Paweł Kołodziejski
2006-02-23
Cleanup to remove duplicate type defines
Travis Howell
2006-02-22
Initial version of Cinematique engine evo 1.
Eugene Sandulenko