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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cine
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Author
2010-04-12
AUDIO: Rename Mixer::playInputStream to playStream
Max Horn
2010-03-23
Cine: Fix regression in executePlayerInput (Caused slowness when clicking whe...
Kari Salminen
2010-03-18
COMMON: Get rid of Common::StringList
Max Horn
2010-03-18
COMMON: Move typedef StringList from str.h to new header str-array.h
Max Horn
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2010-02-08
Get rid of the workaround for a g++ (code generation) bug on AMD64, by passin...
Johannes Schickel
2010-02-08
According to Buddha^ it should be fine to calculate (and set) the AMIGA dim p...
Johannes Schickel
2010-01-31
Fix return of a reference to a temporary object introduced with r47766. (Hope...
Johannes Schickel
2010-01-31
Slight fixes to comply with our coding guidelines.
Johannes Schickel
2010-01-31
Prevent my compiler to crash and object copy hopefully it doesn't break somet...
Chris Apers
2010-01-30
Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.
Johannes Schickel
2010-01-26
Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...
Max Horn
2010-01-25
Hopefully fix highlight background color in PC versions of CinE games.
Johannes Schickel
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-24
Cine: executePlayerInput: Operation Stealth: Fix target object name not disap...
Kari Salminen
2010-01-24
Cine: executePlayerInput: Fix broken Y-movement in Operation Stealth (D'oh! C...
Kari Salminen
2010-01-24
Cine: executePlayerInput: Add TODO about investigating why some buttons don't...
Kari Salminen
2010-01-24
Cine: executePlayerInput: Revert r33872 as things should work without it now.
Kari Salminen
2010-01-24
Cine: executePlayerInput: Add makeActionMenu-part to keyboard handling and a ...
Kari Salminen
2010-01-24
Cine: executePlayerInput: Implement moving using keyboard for Operation Stealth.
Kari Salminen
2010-01-24
Cine: executePlayerInput: Implement 'A player command is given, left mouse bu...
Kari Salminen
2010-01-24
Cine: executePlayerInput: Fix 'No player command is given, left mouse button ...
Kari Salminen
2010-01-24
Cine: executePlayerInput: Fix 'left and right mouse buttons are up'-case for ...
Kari Salminen
2010-01-24
Cine: executePlayerInput: Combine 'left mouse button is up, right mouse butto...
Kari Salminen
2010-01-24
Cine: executePlayerInput: Name used keys in switch-clause (F1-F10, Ins, Del).
Kari Salminen
2010-01-24
Cine: executePlayerInput: Combine mouse handling plus a few other things.
Kari Salminen
2010-01-24
Cine: Document branches in executePlayerInput and remove dead code (if-clause...
Kari Salminen
2010-01-24
Cine: Cleanup (Use an enumeration for mouse button states rather than values ...
Kari Salminen
2010-01-23
Reorder params to Audio::makeRawMemoryStream
Max Horn
2010-01-19
Convert more engines from Mixer::playRaw to Mixer::playInputStream
Max Horn
2010-01-19
Get rid of Mixer::FLAG_AUTOFREE.
Max Horn
2010-01-12
Rename all "Adlib" uses to "AdLib" to match the real name of the sound card /...
Johannes Schickel
2010-01-08
Switch Mixer::playInputStream to use DisposeAfterUse::Flag
Max Horn
2010-01-07
The default keycolor for mouse pointers used to be 255.
Marcus Comstedt
2010-01-03
Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
Torbjörn Andersson
2009-12-01
Fill out doxygen comment about supported games
Eugene Sandulenko
2009-11-24
Added Doxygen comments for the various engine namespaces (currently mostly wi...
Max Horn
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-10-24
Change "=" to ":=" in some module.mk files for consistency.
Johannes Schickel
2009-10-09
Fix warnings about non-static const member in class without a constructor
Max Horn
2009-10-08
Change doxygen inline comments from "//!" to "///" as proposed on -devel
Max Horn
2009-09-22
Clear menu stack in FWRenderer deconstructor.
Johannes Schickel
2009-09-22
Implement menu stack to support all menu color effects, specific to the Amiga...
Johannes Schickel
2009-09-21
Changed AMIGA menu code to closer match the original. (The menu item highligh...
Johannes Schickel
2009-09-21
Add more shouldQuit checks in event loops.
Johannes Schickel
2009-09-21
Fix box outline color for FW Amiga.
Johannes Schickel
2009-09-20
Add some shouldQuit() checks in event loops. This makes it possible to easily...
Johannes Schickel
2009-09-20
Changed some type names to match our coding guidelines.
Johannes Schickel
2009-09-20
Implement support for transparent dialgue boxes in the Amiga version of Futur...
Johannes Schickel
2009-09-20
Implement more precise palette conversion in Palette::save. This makes the ou...
Johannes Schickel
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