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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-04-12
Actions that do not have any custom response now print one of the default
Torbjörn Andersson
2006-04-12
Stubbed addPlayerCommandMessage(). I think it may have something to do with
Torbjörn Andersson
2006-04-12
This assertion shouldn't be needed. At least not here.
Torbjörn Andersson
2006-04-12
Fixed serious bug in removeOverlayElement() that would cause it to fail. This
Torbjörn Andersson
2006-04-12
Fix script dumping
Eugene Sandulenko
2006-04-12
cleanup
Eugene Sandulenko
2006-04-12
DEBUG_SCRIPT -> debugC
Eugene Sandulenko
2006-04-11
Add F1-F10 keymappings like in original engine.
Eugene Sandulenko
2006-04-11
Added TODO comment about refreshAnimData[] and why it's not (yet) a field in
Torbjörn Andersson
2006-04-10
Might as well clear ptr1 and ptr2 in animDataTable[] when loading a savegame.
Torbjörn Andersson
2006-04-10
If I understand things correctly, cinE used to dump the entire animDataTable
Torbjörn Andersson
2006-04-10
Use our standard save file manager class to read and write the save games,
Torbjörn Andersson
2006-04-09
Moved GameSettings to namespace Cine; moved savePath to various.cpp
Max Horn
2006-04-09
Casting an array of integers to a pointer to a struct seems like a pretty hacky
Torbjörn Andersson
2006-04-09
Minor cleanup, but savegames still don't work as well as I had hoped...
Torbjörn Andersson
2006-04-09
Fixed savegame saving/loading. I haven't done anything about the user
Torbjörn Andersson
2006-04-08
Some more Operation Stealth changes. Mostly stubs.
Torbjörn Andersson
2006-04-08
This is probably what o1_removeLabel() should do. Is it used anywhere?
Torbjörn Andersson
2006-04-08
Made the "gotoIf" opcodes slightly easier to read.
Torbjörn Andersson
2006-04-08
Make the warning message for undefined opcodes slightly clearer.
Torbjörn Andersson
2006-04-08
Fixed two Operation Stealth regressions:
Torbjörn Andersson
2006-04-08
Renamed some local variables for consistency.
Torbjörn Andersson
2006-04-08
Split the opcodes into individual functions. This could easily cause
Torbjörn Andersson
2006-04-08
Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...
Max Horn
2006-04-08
Renamed various *GameSettings to GameSettings (our namespaces are enough to d...
Max Horn
2006-04-08
Cleanup.
Torbjörn Andersson
2006-04-08
Began collecting hard-coded language-specific strings in a new initLanguage()
Torbjörn Andersson
2006-04-08
Cleanup.
Torbjörn Andersson
2006-04-08
Added helper functions getNextByte(), getNextWord() and getNextString() to make
Torbjörn Andersson
2006-04-07
This may look like a less good way of transforming three bits of colour into
Torbjörn Andersson
2006-04-07
Small cleanup.
Torbjörn Andersson
2006-04-06
Added opcode comments and stubs based on information sev provided me with. All
Torbjörn Andersson
2006-04-06
Fixed another "worked in cinE, broken in ScummVM" bug that made it impossible
Torbjörn Andersson
2006-04-06
We don't need to convert mono data to stereo: Simply tell the mixer that we're
Torbjörn Andersson
2006-04-05
Use English strings for the system and confirm menus, to be consistent with the
Torbjörn Andersson
2006-04-05
Fixed bug in loadObject() where the data pointer was only advanced for the
Torbjörn Andersson
2006-04-05
I don't think assert(0) is a particularly helpful error message...
Torbjörn Andersson
2006-04-05
Fix character spacing in text blurbs.
Eugene Sandulenko
2006-04-01
Removed superfluous addDefaultDirectory call, as well as two unused bad membe...
Max Horn
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-03-23
Match game speed with original
Eugene Sandulenko
2006-03-23
uint8 -> byte
Eugene Sandulenko
2006-03-23
Made mouse more responsive
Eugene Sandulenko
2006-03-23
Got rid of ASSERT and ASSERT_PTR defines
Eugene Sandulenko
2006-03-23
Make copy protection in OS and FW turnable. Still buggy
Eugene Sandulenko
2006-03-16
- added defines to handle the different mouse cursors
Gregory Montoir
2006-03-15
added mouse cursors
Gregory Montoir
2006-03-14
Add a virtual destructor to class SoundDriver of the CINE engine (fixes a war...
Max Horn
2006-03-09
minor cleanup.
Gregory Montoir
2006-03-09
oo'ified sound code and added basic support for OS adlib music.
Gregory Montoir
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