Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-10-07 | ENGINES: Remove default1x scaler flag | Colin Snover | |
This flag is removed for a few reasons: * Engines universally set this flag to true for widths > 320, which made it redundant everywhere; * This flag functioned primarily as a "force 1x scaler" flag, since its behaviour was almost completely undocumented and users would need to figure out that they'd need an explicit non-default scaler set to get a scaler to operate at widths > 320; * (Most importantly) engines should not be in the business of deciding how the backend may choose to render its virtual screen. The choice of rendering behaviour belongs to the user, and the backend, in that order. A nearby future commit restores the default1x scaler behaviour in the SDL backend code for the moment, but in the future it is my hope that there will be a better configuration UI to allow users to specify how they want scaling to work for high resolutions. | |||
2017-04-18 | JANITORIAL: Remove superfluous semicolons | Torbjörn Andersson | |
2017-02-27 | CRYO: Fix crash when restarting the game | Strangerke | |
2017-02-26 | CRYO: Improve macro safety | Willem Jan Palenstijn | |
2017-02-26 | CRYO: Fix warning | Eugene Sandulenko | |
2017-02-26 | CRYO: Improve syncTapePointers | Strangerke | |
2017-02-24 | CRYO: Some renaming | Strangerke | |
2017-02-21 | CRYO: Fix a bug in syncTapePointers | Strangerke | |
2017-02-19 | CRYO: Rename sync functions | Strangerke | |
2017-02-19 | CRYO: Rewrite save/load game functions | Strangerke | |
2017-02-12 | CRYO: Remove some more dead code, remove _keyboardHeld | Strangerke | |
2017-02-12 | CRYO: Some code simplification, remove dead code | Strangerke | |
2017-02-12 | CRYO: Merge spriteOnSubtitle() into drawSprite() | Filippos Karapetis | |
2017-02-12 | CRYO: Split graphics and resource-related functions into separate files | Filippos Karapetis | |
2017-02-12 | CRYO: Merge the two noclipax() methods and rename to drawSprite() | Filippos Karapetis | |
2017-02-11 | CRYO: Rename variables to conform to our code formatting guidelines | Filippos Karapetis | |
2017-02-11 | CRYO: Clean up and document some variables | Filippos Karapetis | |
2017-02-11 | CRYO: Add cryo.dat to all messages related to it | Filippos Karapetis | |
2017-02-11 | CRYO: Fix typos in some sizeof() values | Filippos Karapetis | |
2017-02-11 | CRYO: Change the version of cryo.dat to be a 32-bit integer (2/2) | Filippos Karapetis | |
Though it's unlikely that we'll ever have that many changes, it's better to provision for more space now, for versioning | |||
2017-02-11 | CRYO: Rename variables to conform to our formatting guidelines | Filippos Karapetis | |
2017-02-11 | CRYO: Move more static data to cryo.dat (2/2) | Filippos Karapetis | |
2017-02-11 | CRYO: Use hardcoded values for structs instead of sizeof() | Filippos Karapetis | |
2017-02-10 | CRYO: Move all static data for Lost Eden to cryo.dat (2/2) | Filippos Karapetis | |
2017-02-10 | CRYO: Add explicit sizes to some static data arrays | Filippos Karapetis | |
Makes it easier to move them to a data file | |||
2017-02-10 | CRYO: Use cryo.dat for all game versions | Filippos Karapetis | |
All the static data will be eventually moved into this file | |||
2017-02-10 | CRYO: Add handling for the cryo.dat aux data file | Filippos Karapetis | |
2017-02-10 | Revert "CRYO: Add handling for the cryo.dat aux data file" | Filippos Karapetis | |
This reverts commit 01e072fbbc1baaf8aaa48aba0842bf8977510b93. | |||
2017-02-10 | Revert "CRYO: Use cryo.dat for all game versions" | Filippos Karapetis | |
This reverts commit 6ff7ef95d73c29051a675d03bdccd42f0a5a215b. | |||
2017-02-10 | Revert "CRYO: Add explicit sizes to some static data arrays" | Filippos Karapetis | |
This reverts commit 2fd2eeed1c21047744c9d79b1283c52c009b5406. | |||
2017-02-10 | CRYO: Add explicit sizes to some static data arrays | Filippos Karapetis | |
Makes it easier to move them to a data file | |||
2017-02-10 | CRYO: Use cryo.dat for all game versions | Filippos Karapetis | |
All the static data will be eventually moved into this file | |||
2017-02-10 | CRYO: Add handling for the cryo.dat aux data file | Filippos Karapetis | |
2017-02-10 | CRYO: Move unrelated Common::File include out of platdefs.h | Filippos Karapetis | |
2017-02-10 | CRYO: Remove leftover example engine code | Filippos Karapetis | |
2017-02-10 | CRYO: Move readme.txt to wiki | Filippos Karapetis | |
2017-02-10 | CRYO: Move gameflow.txt to wiki | Filippos Karapetis | |
2017-02-10 | CRYO: Move bugs.txt to wiki | Filippos Karapetis | |
2017-02-10 | CRYO: Remove the unused ResourceManager class | Filippos Karapetis | |
2017-02-08 | CRYO: Fix some more GCC warnings | Strangerke | |
2017-02-08 | CRYO: Fix some shadowed member | Strangerke | |
2017-02-08 | CRYO: Fix a GCC warning | Strangerke | |
2017-02-08 | CRYO: Fix several issues reported by coverity | Strangerke | |
2017-02-06 | CRYO: Fix a null pointer | Strangerke | |
2017-02-02 | CRYO: Remove some commented code | Strangerke | |
2017-02-02 | CRYO: Remove some obsolete TODOs | Strangerke | |
2017-02-02 | CRYO: Remove SoundGroup (no longer used) | Strangerke | |
2017-02-02 | CRYO: Remove an empty function | Strangerke | |
2017-02-02 | CRYO: Remove some dead code, small refactoring | Strangerke | |
2017-02-02 | CRYO: Remove double screen code (unused) | Strangerke | |