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AgeCommit message (Collapse)Author
2018-05-24JANITORIAL: Convert line endings from CRLF/mixed to LFAdrian Frühwirth
2018-05-01CRYO: Push down the AD includesBastien Bouclet
2018-04-22JANITORIAL: Fix formattingAdrian Frühwirth
2018-04-19JANITORIAL: Fix whitespaceAdrian Frühwirth
2018-01-12CRYO: Stop packing struct containing pointersColin Snover
This struct packing causes the pointer-to-member-function to become unaligned, and does not seem necessary in any way. Closes gh-1081.
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
This flag is removed for a few reasons: * Engines universally set this flag to true for widths > 320, which made it redundant everywhere; * This flag functioned primarily as a "force 1x scaler" flag, since its behaviour was almost completely undocumented and users would need to figure out that they'd need an explicit non-default scaler set to get a scaler to operate at widths > 320; * (Most importantly) engines should not be in the business of deciding how the backend may choose to render its virtual screen. The choice of rendering behaviour belongs to the user, and the backend, in that order. A nearby future commit restores the default1x scaler behaviour in the SDL backend code for the moment, but in the future it is my hope that there will be a better configuration UI to allow users to specify how they want scaling to work for high resolutions.
2017-04-18JANITORIAL: Remove superfluous semicolonsTorbjörn Andersson
2017-02-27CRYO: Fix crash when restarting the gameStrangerke
2017-02-26CRYO: Improve macro safetyWillem Jan Palenstijn
2017-02-26CRYO: Fix warningEugene Sandulenko
2017-02-26CRYO: Improve syncTapePointersStrangerke
2017-02-24CRYO: Some renamingStrangerke
2017-02-21CRYO: Fix a bug in syncTapePointersStrangerke
2017-02-19CRYO: Rename sync functionsStrangerke
2017-02-19CRYO: Rewrite save/load game functionsStrangerke
2017-02-12CRYO: Remove some more dead code, remove _keyboardHeldStrangerke
2017-02-12CRYO: Some code simplification, remove dead codeStrangerke
2017-02-12CRYO: Merge spriteOnSubtitle() into drawSprite()Filippos Karapetis
2017-02-12CRYO: Split graphics and resource-related functions into separate filesFilippos Karapetis
2017-02-12CRYO: Merge the two noclipax() methods and rename to drawSprite()Filippos Karapetis
2017-02-11CRYO: Rename variables to conform to our code formatting guidelinesFilippos Karapetis
2017-02-11CRYO: Clean up and document some variablesFilippos Karapetis
2017-02-11CRYO: Add cryo.dat to all messages related to itFilippos Karapetis
2017-02-11CRYO: Fix typos in some sizeof() valuesFilippos Karapetis
2017-02-11CRYO: Change the version of cryo.dat to be a 32-bit integer (2/2)Filippos Karapetis
Though it's unlikely that we'll ever have that many changes, it's better to provision for more space now, for versioning
2017-02-11CRYO: Rename variables to conform to our formatting guidelinesFilippos Karapetis
2017-02-11CRYO: Move more static data to cryo.dat (2/2)Filippos Karapetis
2017-02-11CRYO: Use hardcoded values for structs instead of sizeof()Filippos Karapetis
2017-02-10CRYO: Move all static data for Lost Eden to cryo.dat (2/2)Filippos Karapetis
2017-02-10CRYO: Add explicit sizes to some static data arraysFilippos Karapetis
Makes it easier to move them to a data file
2017-02-10CRYO: Use cryo.dat for all game versionsFilippos Karapetis
All the static data will be eventually moved into this file
2017-02-10CRYO: Add handling for the cryo.dat aux data fileFilippos Karapetis
2017-02-10Revert "CRYO: Add handling for the cryo.dat aux data file"Filippos Karapetis
This reverts commit 01e072fbbc1baaf8aaa48aba0842bf8977510b93.
2017-02-10Revert "CRYO: Use cryo.dat for all game versions"Filippos Karapetis
This reverts commit 6ff7ef95d73c29051a675d03bdccd42f0a5a215b.
2017-02-10Revert "CRYO: Add explicit sizes to some static data arrays"Filippos Karapetis
This reverts commit 2fd2eeed1c21047744c9d79b1283c52c009b5406.
2017-02-10CRYO: Add explicit sizes to some static data arraysFilippos Karapetis
Makes it easier to move them to a data file
2017-02-10CRYO: Use cryo.dat for all game versionsFilippos Karapetis
All the static data will be eventually moved into this file
2017-02-10CRYO: Add handling for the cryo.dat aux data fileFilippos Karapetis
2017-02-10CRYO: Move unrelated Common::File include out of platdefs.hFilippos Karapetis
2017-02-10CRYO: Remove leftover example engine codeFilippos Karapetis
2017-02-10CRYO: Move readme.txt to wikiFilippos Karapetis
2017-02-10CRYO: Move gameflow.txt to wikiFilippos Karapetis
2017-02-10CRYO: Move bugs.txt to wikiFilippos Karapetis
2017-02-10CRYO: Remove the unused ResourceManager classFilippos Karapetis
2017-02-08CRYO: Fix some more GCC warningsStrangerke
2017-02-08CRYO: Fix some shadowed memberStrangerke
2017-02-08CRYO: Fix a GCC warningStrangerke
2017-02-08CRYO: Fix several issues reported by coverityStrangerke
2017-02-06CRYO: Fix a null pointerStrangerke
2017-02-02CRYO: Remove some commented codeStrangerke