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path: root/engines/cryomni3d/versailles/saveload.cpp
AgeCommit message (Collapse)Author
2019-11-16CRYOMNI3D: Rewrite path handling to be more agnostic to installationLe Philousophe
That simplifies fallback detection too
2019-07-04CRYOMNI3D: Silence more warningsLe Philousophe
2019-06-30JANITORIAL/CRYOMNI3D: Fix warnings in MSVCLe Philousophe
Most of them were due to setting -1 to unsigned values Else it was bogus unintialized values
2019-06-08CRYOMNI3D: Implement load/save in-game with GMMLe Philousophe
2019-06-08CRYOMNI3D: Revamp loading and savingLe Philousophe
Add support to manage saves from startup screen
2019-06-01CRYOMNI3D: Make ignored reads explicitLe Philousophe
2019-06-01CRYOMNI3D: Rename unsigned int to uintLe Philousophe
2019-06-01CRYOMNI3D: Implement countdownLe Philousophe
2019-06-01CRYOMNI3D: Make placeStates array always the same sizeLe Philousophe
Else we have some places not defined and errors with transitions
2019-06-01CRYOMNI3D: If save name can't be read don't add itLe Philousophe
2019-06-01CRYOMNI3D: Remove DATAS_V folder level for searching filesLe Philousophe
It's useless and Macintosh has a DATAV_HD folder which PC hasn't. So let's put all folders directly at root with the Versailles program
2019-06-01CRYOMNI3D: Add engine for Versailles 1685Le Philousophe