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path: root/engines/draci/game.h
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2014-02-18DRACI: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Format forward declarations to follow conventionOri Avtalion
2011-04-14ALL: colour -> colorMax Horn
2010-06-30Generalize the sound archive framework to be able to open new formatsRobert Špalek
2010-06-28Fade palette in/out when entering/leaving a locationRobert Špalek
2010-06-28Implement shortcuts for switching items in the inventoryRobert Špalek
2010-04-01Dragon History: fixing properly bug 2976774Robert Špalek
2010-01-10Handle properly shouldQuit()Robert Špalek
2009-12-09DRACI: Reduce header interdependencies; some cleanupMax Horn
2009-11-28Hopefully fix switching to the map right after switching the locationRobert Špalek
2009-11-22Remove obsolete and unneeded logic bypassing reloading a location.Robert Špalek
2009-11-22Further cleaned up the hack with removing old animations.Robert Špalek
2009-11-22Only enable changing rooms by left/right arrows when debuggingRobert Špalek
2009-11-12Display/remove the inventory based on mouse "gestures"Robert Špalek
2009-11-12Added runWrapper() calling run() and some actions around it.Robert Špalek
2009-11-11Cleaned up searching the closest point.Robert Špalek
2009-11-10Huge refactoring of data structures.Robert Špalek
2009-11-08Removed almost all TODOs from the header filesRobert Špalek
2009-11-07Debugged updating the position of the hero during walking.Robert Špalek
2009-11-07Add helper functions to retrieve dragon position from the animation.Robert Špalek
2009-11-05Implemented proper walking.Robert Špalek
2009-11-04Implemented and debugged the walking framework.Robert Špalek
2009-11-03Implement properly stayOn instead of using walkOnRobert Špalek
2009-11-03Greatly improved the quality of obliqueing the shortest path.Robert Špalek
2009-11-02Little clean-up after the refactoring.Robert Špalek
2009-11-02Split loop() into several cleaned helper methodsRobert Špalek
2009-11-02Refactored running loop().Robert Špalek
2009-11-01Commented the rest of the loop() logicRobert Špalek
2009-11-01Debugged computation and displaying of optimal walking pathsRobert Špalek
2009-10-30Moved all one-line getters/setters to the header filesRobert Špalek
2009-10-30Move WalkingMap instance to Game, and clean up parametersRobert Špalek
2009-10-30Remove most of default parameter values.Robert Špalek
2009-10-30Move WalkingMap into new module.Robert Špalek
2009-10-29Implement flipping the QuickHero and SpeedText flags in GPL2.Robert Špalek
2009-10-29Fix several palette fading bugs.Robert Špalek
2009-10-28Implement palette fadingRobert Špalek
2009-10-22Implemented GPL2 commands for music.Robert Špalek
2009-10-13Set all sound/subtitle-related parameters from ConfMan.Robert Špalek
2009-10-13Dubbing is played.Robert Špalek
2009-10-12Dragon looks into the requested direction.Robert Špalek
2009-10-12Implemented GPL commands JustTalk and JustStay.Robert Špalek
2009-10-12Reduced huge code duplication by introducing Game::stopObjectAnimations()Robert Špalek
2009-10-12Disambiguated _anims.Robert Špalek
2009-10-11Reduced code duplication and fixed one deletion bug.Robert Špalek
2009-10-11Implemented a few more harmless GPL2 commandsRobert Špalek
2009-10-08Change doxygen inline comments from "//!" to "///" as proposed on -develMax Horn
2009-10-04Fixed two bugs concerning loading:Robert Špalek
2009-10-04Hack Game::_shouldExitLoop.Robert Špalek
2009-10-04Load inventory items properly after loading the game.Robert Špalek