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path: root/engines/draci/game.h
AgeCommit message (Expand)Author
2009-07-20* Added scaling supportDenis Kasak
2009-07-19* Used ldexp() in real_to_double() instead of doing the calculation manuallyDenis Kasak
2009-07-19Added capability for reading in Pascal 6-byte floats and made Game::loadRoom(...Denis Kasak
2009-07-18Removed room switching hack from Mouse and re-added it to DraciEngine::go() (...Denis Kasak
2009-07-17* Made Game::changeRoom() clear some more archivesDenis Kasak
2009-07-17* Renamed Room::_numMasks to _numOverlays for consistency.Denis Kasak
2009-07-17* Added Game::loop()Denis Kasak
2009-07-16Renamed GameObject::_priority to _z.Denis Kasak
2009-07-16* Added WalkingMaps classDenis Kasak
2009-07-15* Changed Game members _numMasks, _init, _look, _use and _canUse from uint16 ...Denis Kasak
2009-07-14Renamed GameInfo::_currentRoom to _startRoom to better reflect its purpose.Denis Kasak
2009-07-14Made Game allocate its _info member statically instead of dinamically.Denis Kasak
2009-07-13* Implemented the following GPL functions: IsIcoOn, IcoStat, IsObjOn, IsObjOf...Denis Kasak
2009-07-13Renamed Game::_itemStatus to _iconStatus. Added an assert to check if the num...Denis Kasak
2009-07-12Enabled some more rooms in the demo and disabled loading the former distribut...Denis Kasak
2009-07-07* Made Game::_variables private and, instead, added Game::{get,set}Variable()...Denis Kasak
2009-07-07* From Game::GameObject removed the following _idxSeq, _numSeq, _animObj, _se...Denis Kasak
2009-07-07* Changed Game::_variables to public since the GPL interpreter needs to use i...Denis Kasak
2009-07-07Added enum constant for the dragon object (kDragonObject) and made Script::st...Denis Kasak
2009-07-07mplemented changing rooms properly (overlays and objects' animations are dele...Denis Kasak
2009-07-06* Fixed extracting visibility and location of object from its status byteDenis Kasak
2009-07-04* Added Game::init() and moved some functionality from Game::Game to it (load...Denis Kasak
2009-07-04* Split code from Game::changeRoom() into Game::loadRoom() and game::loadOver...Denis Kasak
2009-07-03Enabled loading room number 1 as a test.Denis Kasak
2009-07-02Added Game::changeRoom() method and Game::_currentRoom.Denis Kasak
2009-07-02Fixed typo.Denis Kasak
2009-07-02Added struct Room.Denis Kasak
2009-07-02Merged the info available from _objectStatus with the GameObject struct. Made...Denis Kasak
2009-06-29Changed some data members in Draci::GameInfo from uint32 to uint16 (previousl...Denis Kasak
2009-06-28Changed Script::run() to accept a GPL2Program struct instead of a byte pointe...Denis Kasak
2009-06-28Added struct GameObject (such structs are stored in OBJEKTY.DFW and used for ...Denis Kasak
2009-06-27Extended Game to load all info from INIT.DFW (general game info, dialog offse...Denis Kasak
2009-06-27Added Game's constructor. Added the Person struct and made Game constructor r...Denis Kasak
2009-06-26Added empty Game class.Denis Kasak