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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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drascula
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Author
2017-11-11
DRASCULA: Reduce the scope of framesWithoutAction
Filippos Karapetis
2017-11-11
DRASCULA: walkToObject is a boolean variable
Filippos Karapetis
2017-11-11
DRASCULA: Simplify the drawing code in BJ's room
Filippos Karapetis
2017-11-11
DRASCULA: Remove superfluous variable
Filippos Karapetis
2017-11-11
DRASCULA: characterMoved and characterVisible are boolean variables
Filippos Karapetis
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-04-22
DRASCULA: Add possibility to load and save games using GMM
Thierry Crozat
2017-02-11
DRASCULA: Add bound check asserts to copyRect
Willem Jan Palenstijn
2017-02-11
DRASCULA: Link speech and SFX volumes
Thierry Crozat
2017-02-11
DRASCULA: Fix sound volume synchronization
Thierry Crozat
2017-02-11
DRASCULA: Add handling of the master volume
Thierry Crozat
2016-12-17
Merge pull request #866 from BenCastricum/editing
Eugene Sandulenko
2016-12-08
DRASCULA: Fix bug when talking to drunkard in chapter 2
Thierry Crozat
2016-12-08
DRASCULA: Increase debug level for copyBackground
Thierry Crozat
2016-12-08
ALL: Leave out instructions for engine data issues
Ben Castricum
2016-12-06
ALL: Change instructions for engine data file issues
Ben Castricum
2016-12-06
ALL: Unify 'wrong version of engine data' message
Ben Castricum
2016-12-06
ALL: Unify 'corrupted engine data' message
Ben Castricum
2016-12-05
ALL: Unify 'missing engine data' message
Ben Castricum
2016-11-29
ALL: save file => saved game
Ben Castricum
2016-11-29
ALL: Remove comma before the word 'instead'
Ben Castricum
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-18
ALL: Homogeneize use of 'saved game' in messages
Thierry Crozat
2016-08-24
ALL: Make simpleSaveNames() a MetaEngineFeature
Alexander Tkachev
2016-08-24
ALL: Add MetaEngine::simpleSaveNames()
Alexander Tkachev
2016-07-20
DRASCULA: Fix slight delay when interrupting intro animation
Thierry Crozat
2016-05-17
ALL: Change main engine header guard defines to <directory>_<engine>_H
Eugene Sandulenko
2016-04-17
DRASCULA: Remove delays when showing and hiding the inventory
Thierry Crozat
2016-04-17
DRASCULA: Remove delay for select verb
Thierry Crozat
2016-04-17
DRASCULA: Fix noise when playing sound.
Thierry Crozat
2016-04-17
DRASCULA: Fix axe visibility flag when entering room 31
Thierry Crozat
2016-04-16
DRASCULA: Fix animations speed
Thierry Crozat
2016-04-16
DRASCULA: Swap extraSurface and tableSurface use in chapter 6 for Spanish ver...
Thierry Crozat
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2016-04-13
DRASCULA: Improve text centering
Thierry Crozat
2016-04-12
DRASCULA: Fix cursor visibility during animation at start of chapter 6
Thierry Crozat
2016-04-12
DRASCULA: Fix wrong background for inventory in chapter 6
Thierry Crozat
2016-04-11
DRASCULA: Fix regression in subtitle display in Spanish version
Thierry Crozat
2016-04-11
DRASCULA: Fix typo in variable name
Thierry Crozat
2016-04-11
DRASCULA: Fix random crash when loading pendulum scene savegame
Thierry Crozat
2016-04-11
DRASCULA: Rename variable to clarify its meaning
Thierry Crozat
2016-04-11
DRASCULA: Fix color for Drascula at the end of chapter 5
Thierry Crozat
2016-04-11
DRASCULA: Improve loading savegames in Pendulum scene
Thierry Crozat
2016-04-10
DRASCULA: Fix loading games in room 102 when still chained
Thierry Crozat
2016-04-09
DRASCULA: Fix character walking off screen
Thierry Crozat
2016-04-08
DRASCULA: Fix text alignment to be faithful to the original
Thierry Crozat
2016-04-07
DRASCULA: Improve text centering and spacing between lines
Thierry Crozat
2016-03-13
BACKENDS: Only expose one set of functions for AudioCDManager
Matthew Hoops
2016-03-13
BACKENDS: Move to an openCD() without parameters as the public API
Matthew Hoops
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
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