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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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drascula
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Author
2011-05-05
DRASCULA: Handle pitch in code using lockScreen()
Marcus Comstedt
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-24
DRASCULA: Avoid crash in engine destructor after it failed to start.
Thierry Crozat
2011-03-29
JANITORIAL: Remove/comment unused vars
dhewg
2011-03-19
DRASACULA: Init volume levels on startup
dhewg
2011-03-08
DRASCULA: Fix a style related warning for WinCE specific code.
Johannes Schickel
2011-02-19
DRASCULA: Adapt to setPalette RGBA->RGB change.
Johannes Schickel
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2011-02-07
COMMON: OSystem now has a PaletteManager
Max Horn
2011-01-31
DRASCULA: Fixed a warning
Filippos Karapetis
2011-01-28
DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage.
David Turner
2011-01-28
DRASCULA: Remove unecessary destructor from ArchiveMan.
David Turner
2011-01-28
DRASCULA: Fix for Duplicate Registering of Archive.
David Turner
2011-01-28
DRASCULA: Fix minor cut and paste error in Console "room" command.
David Turner
2011-01-28
DRASCULA: Fix uninitialized reads of mouse position variables.
David Turner
2011-01-27
DRASCULA: Fix Memory Leak in drascula.dat Loading.
David Turner
2011-01-27
DRASCULA: Fix Memory Leaks in Rooms Table.
David Turner
2010-12-07
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
Max Horn
2010-11-08
COMMON: Push #include audiocd.h in system.h out to .cpp files
Max Horn
2010-11-08
BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
Max Horn
2010-11-07
DRASCULA: Add GUIO_NOLAUNCHLOAD to the detection flags.
Johannes Schickel
2010-11-07
DETECTOR: Get rid of ADGF_KEEPMATCH
Max Horn
2010-10-15
ENGINES: Enhance namespace comments a bit
Max Horn
2010-10-15
DRASCULA: Fix some code analysis warnings (bug #3087830)
Eugene Sandulenko
2010-10-13
OPENGL: Merged from trunk, from rev 52105 to 53396.
Johannes Schickel
2010-10-05
DRASCULA: Add MD5 for improved French version of the game
Thierry Crozat
2010-09-23
DRASCULA: Play the English "von Braun" track
Torbjörn Andersson
2010-09-21
DRASCULA: Keep keyboard buffer flushed while waiting for conversation
Torbjörn Andersson
2010-09-21
DRASCULA: Fix bug #3069977 ("Grafic Glitches in text")
Torbjörn Andersson
2010-09-21
DRASCULA: Fix invalid memory access on inventory screen
Torbjörn Andersson
2010-07-30
Merged from trunk, from Rev 50841 to HEAD
Alejandro Marzini
2010-07-14
Changed abs() to ABS() in a few places.
Torbjörn Andersson
2010-07-13
Merged from trunk, from Rev 49499 to HEAD
Alejandro Marzini
2010-06-15
Remove unnecessary svn:executable properties
Willem Jan Palenstijn
2010-06-15
AdvancedDetector: Add new parameter directoryGlobs.
Eugene Sandulenko
2010-06-15
Drascula: improve responsivity during pauses and palette updates.
Eugene Sandulenko
2010-06-15
Drascula: Fix bug #2011470.
Eugene Sandulenko
2010-06-15
Drascula: Fix bug #2827166.
Eugene Sandulenko
2010-06-15
Drascula: Fix bug #2827169.
Eugene Sandulenko
2010-06-15
Drascula: add even more responsiveness
Eugene Sandulenko
2010-06-15
Drascula: more responsiveness.
Eugene Sandulenko
2010-06-15
Drascula: Add responsiveness while talking.
Eugene Sandulenko
2010-06-15
Drascula: Move more cursor-related blits to cursorSurface.
Eugene Sandulenko
2010-06-15
Drascula: Plug memory leak
Eugene Sandulenko
2010-06-15
Drascula: Fixed bug #2826608.
Eugene Sandulenko
2010-06-15
Drascula: Made actors animation more smooth.
Eugene Sandulenko
2010-06-15
Drascula: Restore cursors before automated converse responses
Eugene Sandulenko
2010-06-15
Drascula: Fix bug #2826610.
Eugene Sandulenko
2010-06-15
Drascula: ease load on backend.
Eugene Sandulenko
2010-06-15
Drascula: add more pic-related debug output.
Eugene Sandulenko
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