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path: root/engines/engine.cpp
AgeCommit message (Expand)Author
2014-01-22ENGINES: Introduce method Engine::initializePath which sets up SearchMan.Johannes Schickel
2013-10-19OPENGL: Add new generic OpenGL (ES) backend.Johannes Schickel
2013-01-08ENGINES: Honor the default to 1x flag for OpenGL modesMatthew Hoops
2012-02-21ENGINES: Add error handling for GMM Gamestate Load/Save Usage.D G Turner
2011-12-30KEYMAPPER: Make engine keymap init and cleanup more genericTarek Soliman
2011-11-13ENGINES: Handle speech_mute in syncSoundSettings.Johannes Schickel
2011-08-06ENGINES: Use the new taskbar error notification methods in the engines defaul...Littleboy
2011-08-06TASKBAR: Set taskbar to error on engine error()Eugene Sandulenko
2011-07-02GUI: Zero is a valid save slot number.Bastien Bouclet
2011-06-25GUI: fix bug #2822778athrxx
2011-06-20I18N: Make the unsupported game warning translatableThierry Crozat
2011-06-16ENGINES: Warn user about games marked with ADGF_UNSTABLE flagsTarek Soliman
2011-06-13I18N: Make many more GUI MessageDialog strings translatableThierry Crozat
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-06-02ENGINES: Get rid of some s(n)printf callsMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-03COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibilityMax Horn
2011-04-28JANITORIAL: Add in necessary include files to fix compilation in MSVCPaul Gilbert
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-16AUDIO: Renamed mute related functions in Mixer.Johannes Schickel
2011-04-13ENGINES: Make Engine::syncSoundSettings use the Mixer's mute flag directly.Johannes Schickel
2011-03-19ENGINES: Mute kPlainSoundType in Engine::syncSoundSettings()dhewg
2011-03-18ENGINES: Change GUIErrorMessage to take param by ref, not by copyMax Horn
2011-03-01GUI: Fix default mode bug in initCommonGFX.Johannes Schickel
2011-02-25ENGINES: We have resetGraphicsScale(), lets use itdhewg
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2010-11-16GUI: Rename gui/GuiManager.* to gui/gui-manager.*Max Horn
2010-11-01COMMON: Get rid of the debug() output formatterMax Horn
2010-10-27ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.Johannes Schickel
2010-10-27ENGINE: Generalize SCUMM play time counting and move it into Engine.Johannes Schickel
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
2010-07-17DEBUGGER: Simplify how our console debugger works / is usedMax Horn
2010-06-26Define WIN32_LEAN_AND_MEAN before including windows.h.Johannes Schickel
2010-05-05Replace various strncpy usages by strlcpy.Johannes Schickel
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
2010-04-11Explain the rational of the CursorMan.pushCursor calls directlyMax Horn
2010-04-11Setup and destroy a dummy cursor and palette in the Engine class.Johannes Schickel
2010-03-29COMMON: Cleanup ConfigManager codeMax Horn
2010-01-25g_engine is not used by any MidiDriver, thus remove the comment about it.Johannes Schickel
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-10Fix bug in Engine::pauseEngine (this should fix #2912148 "Using virtual keybo...Johannes Schickel
2009-12-09Move findCompatibleFormat from graphics/pixelformat.h to engines/engine.cppMax Horn
2009-11-24COMMON: Remove dependency on engines code (by using the inversion principle).Max Horn
2009-11-20Don't include windows.h & direct.h on WinCE (and Symbian?)Max Horn
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-09-24Fixed bug in Engine::flipMute, whiched prevent the game from being muted the ...Johannes Schickel
2009-09-24Changed some code to follow our guidelines.Johannes Schickel
2009-08-21Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guaran...Andre Heider
2009-07-13Removed an unneeded debug console output from initGraphicsJody Northup