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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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engine.cpp
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Author
2018-07-08
GUI: Add Stretch Mode selection in Options dialog
Thierry Crozat
2018-06-23
ENGINE: Improvements to splashscreen displaying
Eugene Sandulenko
2017-10-07
BACKENDS: Fix window sizing of games that switch between multiple resolutions
Colin Snover
2017-10-07
ENGINES: Remove Graphics::PixelFormat alias from engine.cpp
Colin Snover
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-07-10
Revert "COMMON: Change way the Singleton instances are instantiated"
Eugene Sandulenko
2017-07-10
COMMON: Change way the Singleton instances are instantiated
Thierry Crozat
2016-11-29
ALL: game state => saved game
Ben Castricum
2016-10-13
GUI: Add checkbox and config option to enable/disable graphics filtering
Thierry Crozat
2016-09-18
ALL: Homogeneize use of 'saved game' in messages
Thierry Crozat
2016-06-17
ENGINES: Make splash more robust for non-standard screen sizes
Eugene Sandulenko
2016-02-18
METAENGINE: Hint the compiler that we intentionally ignore pollEvents() retur...
Eugene Sandulenko
2016-01-02
JANITORIAL: Remove #includes of list_intern.h
Ori Avtalion
2015-12-28
ENGINES: Free memory used by splash screen when done with it
Torbjörn Andersson
2015-12-24
ENGINES: Print version information
Eugene Sandulenko
2015-12-22
ENGINES: Replaced logo background with orange
Eugene Sandulenko
2015-11-11
GUI: Do not show splash when ran from launcher
Eugene Sandulenko
2015-11-09
ENGINES: Fix typo
Eugene Sandulenko
2015-11-07
ENGINES: Add ScummVM splash
Eugene Sandulenko
2014-12-30
SCUMM: Add a "chained games manager"
Torbjörn Andersson
2014-02-18
ENGINES: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-22
ENGINES: Introduce method Engine::initializePath which sets up SearchMan.
Johannes Schickel
2013-10-19
OPENGL: Add new generic OpenGL (ES) backend.
Johannes Schickel
2013-01-08
ENGINES: Honor the default to 1x flag for OpenGL modes
Matthew Hoops
2012-02-21
ENGINES: Add error handling for GMM Gamestate Load/Save Usage.
D G Turner
2011-12-30
KEYMAPPER: Make engine keymap init and cleanup more generic
Tarek Soliman
2011-11-13
ENGINES: Handle speech_mute in syncSoundSettings.
Johannes Schickel
2011-08-06
ENGINES: Use the new taskbar error notification methods in the engines defaul...
Littleboy
2011-08-06
TASKBAR: Set taskbar to error on engine error()
Eugene Sandulenko
2011-07-02
GUI: Zero is a valid save slot number.
Bastien Bouclet
2011-06-25
GUI: fix bug #2822778
athrxx
2011-06-20
I18N: Make the unsupported game warning translatable
Thierry Crozat
2011-06-16
ENGINES: Warn user about games marked with ADGF_UNSTABLE flags
Tarek Soliman
2011-06-13
I18N: Make many more GUI MessageDialog strings translatable
Thierry Crozat
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-06-02
ENGINES: Get rid of some s(n)printf calls
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-03
COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibility
Max Horn
2011-04-28
JANITORIAL: Add in necessary include files to fix compilation in MSVC
Paul Gilbert
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-16
AUDIO: Renamed mute related functions in Mixer.
Johannes Schickel
2011-04-13
ENGINES: Make Engine::syncSoundSettings use the Mixer's mute flag directly.
Johannes Schickel
2011-03-19
ENGINES: Mute kPlainSoundType in Engine::syncSoundSettings()
dhewg
2011-03-18
ENGINES: Change GUIErrorMessage to take param by ref, not by copy
Max Horn
2011-03-01
GUI: Fix default mode bug in initCommonGFX.
Johannes Schickel
2011-02-25
ENGINES: We have resetGraphicsScale(), lets use it
dhewg
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2010-11-16
GUI: Rename gui/GuiManager.* to gui/gui-manager.*
Max Horn
2010-11-01
COMMON: Get rid of the debug() output formatter
Max Horn
2010-10-27
ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.
Johannes Schickel
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