Age | Commit message (Expand) | Author |
2014-05-03 | FULLPIPE: Implement FullpipeEngine::restartGame() | Eugene Sandulenko |
2014-05-01 | FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support | Eugene Sandulenko |
2014-05-01 | FULLPIPE: Implement ModalSaveGame::saveload() | Eugene Sandulenko |
2014-02-18 | FULLPIPE: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-01-10 | FULLPIPE: Implement preloadCallback() | Eugene Sandulenko |
2013-12-27 | FULLPIPE: Implement sceneHandler11_hitMan() | Eugene Sandulenko |
2013-12-16 | FULLPIPE: Implement sceneHandler06() | Eugene Sandulenko |
2013-09-18 | FULLPIPE: CGameLoader -> GameLoader | Eugene Sandulenko |
2013-09-18 | FULLPIPE: CGameVar -> GameVar | Eugene Sandulenko |
2013-09-18 | FULLPIPE: Remove C* prefix from inventory classes | Eugene Sandulenko |
2013-09-18 | FULLPIPE: Remove C* prefix from input classes | Eugene Sandulenko |
2013-09-18 | FULLPIPE: Remove C* prefixes from interaction classes | Eugene Sandulenko |
2013-09-18 | FULLPIPE: Remove C* prefixes from motion classes | Eugene Sandulenko |
2013-09-14 | FULLPIPE: Move PreloadItem methods where they belong | Eugene Sandulenko |
2013-09-12 | FULLPIPE: Move Sc2 to gameloader.h | Eugene Sandulenko |
2013-09-12 | FULLPIPE: Implement CGameLoader::preloadScene() | Eugene Sandulenko |
2013-09-12 | FULLPIPE: Move PreloadItems to gameloader.h | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix crash | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement sceneHandler01() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Rename some CGameLoader members | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented FullpipeEngine::updateScreen() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Finished stubbing loadGam() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Moved Messge class to messages.cpp | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fixed initial scene drawing. Scene bg is shown | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Initial stubs for input system | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Several methods for motion controller | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on sceneSwitcher | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on sceneSwitcher. | Eugene Sandulenko |