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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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Author
2013-12-01
FULLPIPE: Initialize class variables. CID 1063200
Eugene Sandulenko
2013-12-01
FULLPIPE: Fix wrong condition check. CID 1133710, 1133711
Eugene Sandulenko
2013-11-29
FULLPIPE: Fix warning
Eugene Sandulenko
2013-11-29
FULLPIPE: Implement sceneHandler04_dropBottle()
Eugene Sandulenko
2013-11-29
FULLPIPE: Some renames in scene04
Eugene Sandulenko
2013-11-29
FULLPIPE: Implement scene04_speakerCallback()
Eugene Sandulenko
2013-11-29
FULLPIPE: Fix crash at scene04 start
Eugene Sandulenko
2013-11-29
FULLPIPE: Skip reading empty filenames
Eugene Sandulenko
2013-11-29
FULLPIPE: Fix crash at scene03 load
Eugene Sandulenko
2013-11-27
FULLPIPE: Give some names in scene04
Eugene Sandulenko
2013-11-27
FULLPIPE: Implement sceneHandler04_sub3()
Eugene Sandulenko
2013-11-26
FULLPIPE: Fix variable initialization. Thanks to md5 for pointing out
Eugene Sandulenko
2013-11-26
Merge pull request #375 from digitall/engineAutoPlug
Johannes Schickel
2013-11-25
FULLPIPE: Implement sceneHandler04_checkBigBallClick()
Eugene Sandulenko
2013-11-25
FULLPIPE: Implement sceneHandler04_clickButton()
Eugene Sandulenko
2013-11-23
FULLPIPE: Implement sceneHandler04_sub1()
Eugene Sandulenko
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-11-22
FULLPIPE: Implement sceneHandler04_updateBottle()
Eugene Sandulenko
2013-11-22
FULLPIPE: Continued work on scene 4
Eugene Sandulenko
2013-11-22
FULLPIPE: More work on scene 4
Eugene Sandulenko
2013-11-22
FULLPIPE: Implement switchScene04
Eugene Sandulenko
2013-11-22
FULLPIPE: More work on sceneSwitcher04
Eugene Sandulenko
2013-11-22
FULLPIPE: Further work on sceneSwitcher04
Eugene Sandulenko
2013-11-22
FULLPIPE: Started work on sceneSwitcher04
Eugene Sandulenko
2013-11-21
FULLPIPE: Enable scene04
Eugene Sandulenko
2013-11-21
FULLPIPE: Implement scene04_updateCursor()
Eugene Sandulenko
2013-11-21
FULLPIPE: More work on scene04
Eugene Sandulenko
2013-11-20
FULLPIPE: Actually add scene04.cpp file
Eugene Sandulenko
2013-11-20
FULLPIPE: Started scene04 implementation
Eugene Sandulenko
2013-11-20
FULLPIPE: Change data type in Movement member
Eugene Sandulenko
2013-11-20
FULLPIPE: Reduce header dependency
Eugene Sandulenko
2013-11-20
FULLPIPE: Moved sceneDbg to a separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Move scene03 into separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Move scene02 to separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Move scene01 to separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Move sceneIntro to separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Move message handlers into separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Consolidate lift-related functions in one file
Eugene Sandulenko
2013-11-19
FULLPIPE: Complete scene02
Eugene Sandulenko
2013-11-19
FULLPIPE: More work on scene02
Eugene Sandulenko
2013-11-19
FULLPIPE: More work on scene02
Eugene Sandulenko
2013-11-19
FULLPIPE: Do some renaming in scene02
Eugene Sandulenko
2013-11-18
FULLPIPE: Started scene02 implementation
Eugene Sandulenko
2013-11-17
FULLPIPE: Complete implementation of MovGraph2::buildMovInfo1MessageQueue()
Eugene Sandulenko
2013-11-17
FULLPIPE: Get rid of ambiguity in MovGraph2 class
Eugene Sandulenko
2013-11-16
FULLPIPE: MovGraph2::buildMovInfo1MessageQueue(), more types
Eugene Sandulenko
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