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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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gnap
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scenes
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arcade.cpp
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Commit message (
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Author
2019-11-27
GNAP: Fix Missing Default Switch Cases
D G Turner
2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2016-05-30
GNAP: Remove obsolete comment
Strangerke
2016-05-30
GNAP: Make two variables local to Scene52::run()
Strangerke
2016-05-30
GNAP: Initialize two more variables
Strangerke
2016-05-25
GNAP: More initializations
Strangerke
2016-05-24
GNAP: Remove duplicate code. Renaming and cleanup.
Strangerke
2016-05-24
GNAP: Fix more uninitialized variables
Strangerke
2016-05-23
GNAP: After double-checking them, remove two CHECKMEs
Strangerke
2016-05-23
GNAP: Map remaining Key codes
Strangerke
2016-05-20
GNAP: Remove obsolete TODOs
Strangerke
2016-05-20
GNAP: Implement delayTicks functions, refactor them to share code
Strangerke
2016-05-19
GNAP: Add several checks on _gameDone in order to quit the game quickly
Strangerke
2016-05-16
GNAP: Enforce the use of nullptr in function calls
Strangerke
2016-05-16
GNAP: Fix score display in Monkey arcade game.
Strangerke
2016-05-16
GNAP: Explicitely set _scoreLevel to 1 when score greater than 556
Strangerke
2016-05-16
GNAP: Load TTF from the executable (optional)
Strangerke
2016-05-10
GNAP: Fix initialization
Eugene Sandulenko
2016-05-10
GNAP: Fix initialization and out-of-bounds write
Eugene Sandulenko
2016-05-10
GNAP: More refactoring related to characters (WIP)
Strangerke
2016-05-10
GNAP: For consistancy, use hex values for playSound calls
Strangerke
2016-05-10
GNAP: Fix regression
Strangerke
2016-05-10
GNAP: Janitorial - Remove trailing spaces and tabs
Strangerke
2016-05-10
GNAP: renaming and grouping of scenes in group Arcade and Group 5
Strangerke