Age | Commit message (Expand) | Author |
2016-05-23 | GNAP: Rename two Facing enums | Strangerke |
2016-05-23 | GNAP: Use KeyCode value instead of numeric value for Backspace | Strangerke |
2016-05-19 | GNAP: Add several checks on _gameDone in order to quit the game quickly | Strangerke |
2016-05-11 | GNAP: Rename GetSequence enums | Strangerke |
2016-05-10 | GNAP: Refactoring of playScratchingHead, playShowCurrItem, playUseDevice | Strangerke |
2016-05-10 | GNAP: Refactoring of playMoan1&2, playPullOutDevice and playPullOutDeviceNonW... | Strangerke |
2016-05-10 | GNAP: Refactoring of playBrainPulsating, playIdle and playImpossible | Strangerke |
2016-05-10 | GNAP: Reduce dereferencing of _plat | Strangerke |
2016-05-10 | GNAP: Reduce dereferencing of _gnap | Strangerke |
2016-05-10 | GNAP: USe Common::Point for getSequenceId | Strangerke |
2016-05-10 | GNAP: Move Gnap action functions to PlayerGnap | Strangerke |
2016-05-10 | GNAP: Move walkTo and walkStep to Character | Strangerke |
2016-05-10 | GNAP: Use Common::Point with platypusWalkTo | Strangerke |
2016-05-10 | GNAP: use Common::Point for gnapWalkTo | Strangerke |
2016-05-10 | GNAP: More character refactoring (WIP) | Strangerke |
2016-05-10 | GNAP: Even more refactoring related to characters (WIP) | Strangerke |
2016-05-10 | GNAP: More refactoring related to characters (WIP) | Strangerke |
2016-05-10 | GNAP: More refactoring related to characters (WIP) | Strangerke |
2016-05-10 | GNAP: Move _actionStatus to the Character class | Strangerke |
2016-05-10 | GNAP: Use a Character for Platypus (WIP) | Strangerke |
2016-05-10 | GNAP: Introduce Character class - WIP | Strangerke |
2016-05-10 | GNAP: Some renaming | Strangerke |
2016-05-10 | GNAP: Reduce dereferencing of _gameSys | Strangerke |
2016-05-10 | GNAP: Janitorial - Remove trailing spaces and tabs | Strangerke |
2016-05-10 | GNAP: Move more enums to header files | Strangerke |
2016-05-10 | GNAP: renaming and grouping of scenes in group 3 | Strangerke |