Age | Commit message (Expand) | Author |
2016-05-10 | GNAP: Refactor scene 5 | Strangerke |
2016-05-10 | GNAP: Refactor scene 4 | Strangerke |
2016-05-10 | GNAP: Use enum value for a flag instead of number | Strangerke |
2016-05-10 | GNAP: Refactor scene 3 | Strangerke |
2016-05-10 | GNAP: Enforce the use of boolean values for _isLeavingScene | Strangerke |
2016-05-10 | GNAP: Add destructor to scene 1 | Strangerke |
2016-05-10 | GNAP: REfactor scene 2 | Strangerke |
2016-05-10 | GNAP: Refactor scene 0 | Strangerke |
2016-05-10 | GNAP: Refactor Scene01 (WIP) | Strangerke |
2016-05-10 | GNAP: More renaming of 'beaver' variables | Strangerke |
2016-05-10 | GNAP: Rename members of GnapEngine from beaver to platypus for consistency | Strangerke |
2016-05-10 | GNAP: Refactor getBeaverSequenceId | Strangerke |
2016-05-10 | GNAP: Remove unused variable in fatUpdateFrame | Strangerke |
2016-05-10 | GNAP: Rename hotspots in scene 53 | Strangerke |
2016-05-10 | GNAP: Fix hotspots in scene 30 | Strangerke |
2016-05-10 | GNAP: Remove useless return after an error | Strangerke |
2016-05-10 | GNAP: Fix a crash after disco ball animation | Strangerke |
2016-05-10 | GNAP: Fix phone keys hotspots | Strangerke |
2016-05-10 | GNAP: Cosmetic changes | Strangerke |
2016-05-10 | GNAP: Add some code to fix the transition from intro to game | Strangerke |
2016-05-10 | GNAP: Add load from launcher | Strangerke |
2016-05-10 | GNAP: Some renaming in scene 52 | Strangerke |
2016-05-10 | GNAP: Rename variables in toyUfoFlyTo | Strangerke |
2016-05-10 | GNAP: Rename members of GridStruct | Strangerke |
2016-05-10 | GNAP: Add missing newlines at the end | Eugene Sandulenko |
2016-05-10 | GNAP: Fix another warning and adding a catching condition | Eugene Sandulenko |
2016-05-10 | GNAP: Fix warning | Eugene Sandulenko |
2016-05-10 | GNAP: Fix compilation | Eugene Sandulenko |
2016-05-10 | GNAP: Use debug channels | Strangerke |
2016-05-10 | GNAP: Add debugger | Strangerke |
2016-05-10 | GNAP: Fix hasFeature | Strangerke |
2016-05-10 | GNAP: Enforce the use of a boolean when calling playSound() | Strangerke |
2016-05-10 | GNAP: Fix savegames | Strangerke |
2016-05-10 | GNAP: Fix some remaining flags | Strangerke |
2016-05-10 | GNAP: Replace more flags values by enums | Strangerke |
2016-05-10 | GNAP: Replace more flags values by enums (WIP) | Strangerke |
2016-05-10 | GNAP: Replace more flags values by enums (WIP) | Strangerke |
2016-05-10 | GNAP: Replace flags values by enums (WIP) | Strangerke |
2016-05-10 | GNAP: Some rework of hotspot initialization code | Strangerke |
2016-05-10 | GNAP: Add savegames (not fully working yet) | Strangerke |
2016-05-10 | GNAP: Implement intro, currently disabled. Remove some Debug code. | Strangerke |
2016-05-10 | GNAP: fix use of _sceneDone | Strangerke |
2016-05-10 | GNAP: Use constants for some more flag values | Strangerke |
2016-05-10 | GNAP: Some more enum changes | Strangerke |
2016-05-10 | GNAP: Refactoring - Use enum for beaver facing | Strangerke |
2016-05-10 | GNAP: Refactoring - Use an enum for Facing (Alien) | Strangerke |
2016-05-10 | GNAP: Fix crash in DCL decompression | Strangerke |
2016-05-10 | GNAP: Change the initial values of backGroundImageValue2&4, change transparen... | Strangerke |
2016-05-10 | GNAP: Change another variable to boolean | Strangerke |
2016-05-10 | GNAP: Remove a global variable used for randomization | Strangerke |