Age | Commit message (Expand) | Author |
2008-12-18 | Preliminary save/load support for Urban Runner | Sven Hesse |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-08-04 | Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,... | Christopher Page |
2008-07-23 | More savegame-endianness fixes :/ | Sven Hesse |
2008-07-14 | Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,... | Christopher Page |
2008-07-10 | Removed unnecessary #inlcudes | Christopher Page |
2008-07-09 | Reimplemented pushEvent() and artificialEventQueue to work with Events instea... | Christopher Page |
2008-07-08 | Modified the EGA story image delay to work for the Mac versions as well | Sven Hesse |
2008-07-08 | GOB works with the new GMM implementation | Christopher Page |
2008-06-24 | Added main menu dialog files. Gob is now using the new _quit flag | Christopher Page |
2008-05-28 | Script variables are now always stored in the game version's native endianess. | Sven Hesse |
2008-05-23 | Fixed PalmOS compilation | Chris Apers |
2008-05-08 | Restructured sound code | Sven Hesse |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2007-12-28 | Patch #1859448: Add OSystem::getTimeAndDate API | Eugene Sandulenko |
2007-12-20 | Do not #include time.h globally (ideally, we should provide a localtime clone... | Max Horn |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-07-24 | - Separated game type and features | Sven Hesse |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-02 | "char *" -> "byte *" where appropriate | Sven Hesse |
2007-03-29 | Fixing curly bracket style | Sven Hesse |
2007-03-20 | Major clean-up, including: | Sven Hesse |
2007-02-06 | Implemented vertical scrolling | Sven Hesse |
2007-02-01 | Fixed wrong date display (bug #1650124), tm_mon is in the range 0-11 | Sven Hesse |
2007-01-31 | Replaced the delay in o1_keyFunc with a (skipable) busy-wait detection | Sven Hesse |
2006-12-19 | Fixed backspace and delete in the note-pad | Sven Hesse |
2006-11-27 | - Properly implemented o2_getCDTrackPos() | Sven Hesse |
2006-11-20 | Changed the way sprites-freeing is handled, now the menu sprites and window d... | Sven Hesse |
2006-06-29 | - Renamed a few mult-variables to something more fitting | Sven Hesse |
2006-05-31 | - Removed usage of OSystem::quit(), added a _quitRequested variable | Sven Hesse |
2006-05-29 | - More GOB2 map conversions | Sven Hesse |
2006-05-11 | - Sound! Still a bit glitchy, though: | Sven Hesse |
2006-05-01 | - More differences in Draw_v2::spriteOperation() | Sven Hesse |
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ... | Max Horn |
2006-03-18 | workaround: manually add delay when showing image between levels in gob1 ega | Willem Jan Palenstijn |
2006-02-24 | Changed debug()s to debugC()s | Sven Hesse |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |