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path: root/engines/gob/sound
AgeCommit message (Expand)Author
2008-07-12Changed tricky variable access from pointers to a new class that minds endian...Sven Hesse
2008-07-11Don't use kPlainSoundType if you don't have toMax Horn
2008-05-28Script variables are now always stored in the game version's native endianess.Sven Hesse
2008-05-22Correctly delete'ing CDROM and Backgroundatmosphere, fixing segfaults on mach...Sven Hesse
2008-05-17Changing debug channels a bitSven Hesse
2008-05-08Declaring BackgroundAtmosphere as kMusicSoundTypeSven Hesse
2008-05-08Implemented the background "music" / atmospheric sounds in WoodruffSven Hesse
2008-05-08Split off the actual mixing part of SoundBlasterSven Hesse
2008-05-08Restructured sound codeSven Hesse