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path: root/engines/kyra/gui_v2.cpp
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2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2009-10-11Revert commits r44912 and r44905, seems like the original FM-Towns/PC98 ↵Johannes Schickel
games did only allow ASCII input, thus they didn't use the SJIS font in the save/load menus. svn-id: r44916
2009-10-11Fix FM-Towns/PC98 menu code.Johannes Schickel
svn-id: r44905
2009-10-06KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when ↵Florian Kagerer
typing savegame names - fixed some minor bugs svn-id: r44709
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-08-07show VK in gui_v2 games of kyraKostas Nakos
svn-id: r43097
2009-06-21Enable proper umlaut handling in kyra 1-3.Johannes Schickel
svn-id: r41721
2009-06-15KYRA: fixed regression (broken menu slide bars in HOF/MR)Florian Kagerer
svn-id: r41576
2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-05-29More formatting.Johannes Schickel
svn-id: r40994
2009-05-29Formatting.Johannes Schickel
svn-id: r40991
2009-05-23Cleanup.Johannes Schickel
svn-id: r40799
2009-02-15LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵Florian Kagerer
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops ↵Max Horn
like 'while(cond);' by inserting newlines svn-id: r36127
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-16Switched kyra1 to use the same input functionality as kyra2 and kyra3.Johannes Schickel
svn-id: r35393
2008-11-09- Implemented Engine::saveGameState for KYRAJohannes Schickel
- Changed internal save/load API to use slots instead of filename strings - Changed internal save/load API to use Common::Error svn-id: r34952
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-09-01Merging more of the GSoC 2008 RTL branch: KYRAMax Horn
svn-id: r34246
2008-08-25Implemented continous screen updating while waiting for text input in v2 ↵Johannes Schickel
GUI. (based on LoK implementation) svn-id: r34157
2008-08-25Added short delay(Millis) call while waiting for text input, should reduce ↵Johannes Schickel
CPU usage a little bit. svn-id: r34149
2008-08-20Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". ↵Johannes Schickel
(Without Max' compressed backward seeking support for now) svn-id: r34053
2008-08-04Merged revisions ↵Christopher Page
33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33624
2008-08-02Proper fix for bug #2035459 "KYRA1: long savegame names cause garbage".Johannes Schickel
svn-id: r33519
2008-07-08Updated KYRA to work with the new GMM implementationChristopher Page
svn-id: r32959
2008-07-08KYRA works with the new GMM implementationChristopher Page
svn-id: r32957
2008-06-25Kyra and Lure are now using the new _quit flagChristopher Page
svn-id: r32772
2008-05-11- Renamed KyraEngine to KyraEngine_v1Johannes Schickel
- kyra.* -> kyra_v1.* - scene.cpp -> scene_v1.cpp svn-id: r32044
2008-05-11Committed slightly modified patch #1961830 "KYRA: Scroll wheel support for ↵Johannes Schickel
Kyra 2 and 3". svn-id: r32016
2008-05-10Implemented opcode 106: o2_playFireflyScore.Johannes Schickel
svn-id: r31980
2008-05-10- Added small delay to GUI_v2::getInputJohannes Schickel
- Prevent kyra3 background music from stopping while menu is open svn-id: r31979
2008-05-06- Fixed some memory leaks in kyra3Johannes Schickel
- Fixed valgrind warnings in GUI_v2 code svn-id: r31902
2008-05-05- Implemented Kyra3 audio options menu, Helium mode still missing.Johannes Schickel
- Fixed unitialized variable svn-id: r31881
2008-05-05Got rid of some code duplication.Johannes Schickel
svn-id: r31880
2008-05-05- Added support for Kyra3 GUI (audio and game options not working yet)Johannes Schickel
- Added support for loading directly from command line for Kyra3 svn-id: r31876
2008-05-04Initial common base between kyra2 and kyra3 GUI code.Johannes Schickel
svn-id: r31867
2008-05-04Renamed kyra2 and kyra3 gui files.Johannes Schickel
svn-id: r31866
2008-05-04Cleanup.Johannes Schickel
svn-id: r31860
2008-05-02Started to refactor kyra2/kyra3 code to a common base. (regressions ↵Johannes Schickel
possible, compiling currently broken) svn-id: r31817
2008-04-16fix sjis text color (ship scene)Florian Kagerer
svn-id: r31517
2008-04-12- some refactoring for Kyra3Johannes Schickel
- removed unneeded map code in KyraEngine_v3 svn-id: r31488
2008-04-06fix label for first save slot (towns/floppy)Florian Kagerer
svn-id: r31440
2008-04-06Implemented support for Towns (and hopefully DOS floppy too) menus.Johannes Schickel
svn-id: r31438
2008-04-06Fixed mouse input handling when entering savefile description.Johannes Schickel
svn-id: r31436
2008-04-06Fixed various bugs in GUI_v2::processButtonList.Johannes Schickel
This fixes bugs: - #1935827 "HoF: Buttons pressed state not available" - #1935219 "HoF: artefact after loading game" svn-id: r31422
2008-04-05Don't rename quicksave filenames when deleting files.Johannes Schickel
svn-id: r31401
2008-04-05- Changed quicksaves to use slots 990-998.Johannes Schickel
- Made slots 990-999 not writeable for savegames via menu. - Temporary save in HoF now uses slot 999. svn-id: r31400
2008-04-05Small fix in processButtonList.Johannes Schickel
svn-id: r31399
2008-04-05- cleanupJohannes Schickel
- sort savefiles in kyra from newest -> oldest svn-id: r31397