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path: root/engines/kyra/saveload.cpp
AgeCommit message (Expand)Author
2007-01-29little fix for fm-towns sfx.Johannes Schickel
2007-01-29- adds support for FM-Towns SFX (thanks to Florian Kagerer for his source)Johannes Schickel
2006-09-17- removes the kyra specific language flag system, and uses the language enum ...Johannes Schickel
2006-09-10- Some little checks for shape usage.Johannes Schickel
2006-07-27- renaming all opcodes from cmd_* to c1_*Johannes Schickel
2006-06-03Don't allow creation of save file when the user quits the game while the intro.Johannes Schickel
2006-06-01Call setWalkspeed() after reading config settings, and after loading savegames,Torbjörn Andersson
2006-05-28- makes Screen::getPagePtr privateJohannes Schickel
2006-05-28The Kyra settings are now stored in the config file instead of the savegames.Torbjörn Andersson
2006-05-26- redraw inventory before entering a roomJohannes Schickel
2006-04-04Removed extra exclamation marks in warning() calls as well.Eugene Sandulenko
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-03-24Fix MSVC warningsAndrew Kurushin
2006-03-16- Fixes some gfx glitches (the falling feather and the falling leaf now have ...Johannes Schickel
2006-03-08Implemented the last menu (the settings screen). Walking speed, text speed,Oystein Eftevaag
2006-02-25A typical example why MKID is dangerous: Kyra uses it incorrectly, thus saveg...Max Horn
2006-02-14Made the kyra debug extensions more generic, i.e. scumm engine could replaceJohannes Schickel
2006-02-14Reworked kyra debug output system. Now he have special kyra intern debug leve...Johannes Schickel
2006-02-11Moved engines to the new engines/ directoryMax Horn