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path: root/engines/kyra/saveload.cpp
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2007-01-29little fix for fm-towns sfx.Johannes Schickel
svn-id: r25261
2007-01-29- adds support for FM-Towns SFX (thanks to Florian Kagerer for his source)Johannes Schickel
- gets rid of GameFlags::hasAudioCD svn-id: r25258
2006-09-17- removes the kyra specific language flag system, and uses the language enum ↵Johannes Schickel
defined in Common for that now - also reworks the game flag system in general svn-id: r23920
2006-09-10- Some little checks for shape usage.Johannes Schickel
- Less redrawing while loading a savegame. svn-id: r23864
2006-07-27- renaming all opcodes from cmd_* to c1_*Johannes Schickel
- changing ScriptHelper functions so it will be useable for kyra2 and kyra3 too - unbreaking savegames (increasing the VERSION number since the game flags table got resized to be useable for kyra3) svn-id: r23612
2006-06-03Don't allow creation of save file when the user quits the game while the intro.Johannes Schickel
svn-id: r22904
2006-06-01Call setWalkspeed() after reading config settings, and after loading savegames,Torbjörn Andersson
so that _timers[] is properly synced with _configWalkspeed. Should fix bug #1498660. svn-id: r22814
2006-05-28- makes Screen::getPagePtr privateJohannes Schickel
- introduces Screen::getCPagePtr and Screen::getPageRect (which should ease the introduction of dirty rect handling) - moves KyraEngine::loadBitmap to Screen svn-id: r22716
2006-05-28The Kyra settings are now stored in the config file instead of the savegames.Torbjörn Andersson
The settings in older savegames are ignored. svn-id: r22705
2006-05-26- redraw inventory before entering a roomJohannes Schickel
- some cleanup svn-id: r22660
2006-04-04Removed extra exclamation marks in warning() calls as well.Eugene Sandulenko
svn-id: r21608
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵Max Horn
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500
2006-03-24Fix MSVC warningsAndrew Kurushin
svn-id: r21440
2006-03-16- Fixes some gfx glitches (the falling feather and the falling leaf now have ↵Johannes Schickel
correct restored background) - Fixes brandon width value after loading (removes gfx glitch while talking with the tree) svn-id: r21332
2006-03-08Implemented the last menu (the settings screen). Walking speed, text speed,Oystein Eftevaag
and speech modes (text only, speech only, speech & text) can now be configured. Toggling music and sound in general is not enabled yet. Also formatted the static menu resources a bit differently, made sure some vars in the menu code always got initalized, and fixed a slight formatting error :). svn-id: r21145
2006-02-25A typical example why MKID is dangerous: Kyra uses it incorrectly, thus ↵Max Horn
savegames are not interchangable between BE and LE systems. Fixing this, by breaking all LE savegames (enabling a compatibility mode, if desired, is easy) svn-id: r20866
2006-02-14Made the kyra debug extensions more generic, i.e. scumm engine could replaceJohannes Schickel
their debugC calls now with the new introduced debugC calls. (A mail how to use it will follow shortly on -devel) Also now these special engine debug flags can be specified from the commandline. Also made the -c & --config parameter check more secure. svn-id: r20695
2006-02-14Reworked kyra debug output system. Now he have special kyra intern debug ↵Johannes Schickel
levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now) svn-id: r20678
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582