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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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saveload_lol.cpp
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Author
2011-06-25
KYRA: revert d7e700f370c258a5f4786d972af3666b93b71f94
athrxx
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
KYRA: Clean up of header includes.
Johannes Schickel
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-02-16
KYRA/LOL: fixed hand item cursor bug
athrxx
2010-11-19
COMMON: Split common/stream.h into several headers
Max Horn
2010-10-28
KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern.
Johannes Schickel
2010-10-23
LOL: - fix invalid mem access
Florian Kagerer
2010-01-18
LOL: cleanup last commit
Florian Kagerer
2010-01-18
LOL: fixed spell array size
Florian Kagerer
2010-01-08
Move DisposeAfterUse::Flag from Common to global namespace, and into a new he...
Max Horn
2009-12-26
LOL: - added workaround for portrait speech animations which would sometimes ...
Florian Kagerer
2009-10-18
Introduced new type Common::DisposeAfterUse::Flag
Max Horn
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-10-04
LoL PC98: Fix thumbnail creation for quick saves and autosave.
Johannes Schickel
2009-09-13
LOL/Floppy: fixed size of menu boxes
Florian Kagerer
2009-08-16
Fix format arugments in LoL code. (triggered via -Wformat-security)
Johannes Schickel
2009-06-07
LOL: minor bug fix
Florian Kagerer
2009-06-07
Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flags...
Johannes Schickel
2009-06-06
LOL: fix last commit
Florian Kagerer
2009-06-05
LOL: minor bug fix
Florian Kagerer
2009-05-21
LOL: - implemented freeze spell
Florian Kagerer
2009-05-21
Remove trailing tabs/whitespaces.
Johannes Schickel
2009-05-19
Formatting.
Johannes Schickel
2009-05-19
Remov lots of superfluous debug output.
Johannes Schickel
2009-05-17
- Fix mouse cursor visibilty on load game in LoL
Johannes Schickel
2009-05-17
Fixed compilation when LoL is not enabled
Filippos Karapetis
2009-05-16
LOL: implemented loading and saving via Alt/Ctrl + number keys
Florian Kagerer