Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-10-02 | Added functionality to allow saving/loading the game state | Paul Gilbert | |
svn-id: r24070 | |||
2006-09-07 | Transferred all previously hard-coded English in-game text to a resource | Paul Gilbert | |
svn-id: r23831 | |||
2006-09-03 | Fixed handling of player occupied areas during room changes | Paul Gilbert | |
svn-id: r23826 | |||
2006-09-03 | Added code fragment to mark a room as found when the player enters it | Paul Gilbert | |
svn-id: r23822 | |||
2006-08-27 | Added support for selecting a sequence of commands in response to the Tell ↵ | Paul Gilbert | |
action svn-id: r23786 | |||
2006-08-07 | Fixed item overwriting destination character in ASK action | Paul Gilbert | |
svn-id: r23693 | |||
2006-07-30 | Added proper item selection handling for the ASK action | Paul Gilbert | |
svn-id: r23632 | |||
2006-07-08 | Added support for ScummVM boot parameter values as well invoking the ↵ | Paul Gilbert | |
built-in debugger svn-id: r23413 | |||
2006-05-31 | Fixed two Valgrind warnings. But there are still a couple of invalid reads | Torbjörn Andersson | |
at startup. svn-id: r22800 | |||
2006-05-29 | Player now moves out of the way if he's blocking an entrance when an NPC ↵ | Paul Gilbert | |
enters. Also changed errors in unimplemented NPC actions to warnings svn-id: r22731 | |||
2006-05-23 | Added a new outer loop for what will later allow the restarting of the game. ↵ | Paul Gilbert | |
Also added the animation of the Skorl catching the player if the game state indicates it has happened svn-id: r22581 | |||
2006-05-11 | Changed "it's" to "its" in a few comments. | Torbjörn Andersson | |
svn-id: r22408 | |||
2006-05-11 | Whitespace changes. | Torbjörn Andersson | |
svn-id: r22407 | |||
2006-04-29 | Fix warning | Max Horn | |
svn-id: r22210 | |||
2006-04-29 | Enhanced hotspot action so that the player will properly walk to a hotspot ↵ | Paul Gilbert | |
before performing an action svn-id: r22209 | |||
2006-04-17 | Made the Lure engine call updateScreen() more often - particularly when using | Torbjörn Andersson | |
the menu bar at the top of the window - for smoother mouse movement. (After a discussion with sev.) svn-id: r21992 | |||
2006-04-11 | Added delays to the main and menu event loops to keep Lure from gobbling up all | Torbjörn Andersson | |
available CPU time. svn-id: r21787 | |||
2006-04-11 | Implemented better handling of changing rooms via room exits | Paul Gilbert | |
svn-id: r21782 | |||
2006-03-13 | Fix a few valgrind warnings | Travis Howell | |
svn-id: r21258 | |||
2006-02-19 | Fixed compiler warning | Max Horn | |
svn-id: r20773 | |||
2006-02-19 | Cleaned up the main game loop, improved handling for changing rooms, and ↵ | Paul Gilbert | |
improved click handling to properly support areas that override standard click handling, such as when having a conversation svn-id: r20769 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |