Age | Commit message (Expand) | Author |
2007-09-23 | Converted fields in data that were originally offsets (such as tick proc offs... | Paul Gilbert |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-16 | Initial sound implementation | Paul Gilbert |
2007-08-12 | Added new resource identifiers and incremented required data version | Paul Gilbert |
2007-07-26 | Added proper room change fading effect | Paul Gilbert |
2007-06-22 | Lots of bugfixes - game is now completable | Paul Gilbert |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-27 | Reworked game saving so that restored games don't fire off hotspot activation... | Paul Gilbert |
2007-05-03 | Bugfix for characters freezing after talking when in a different room than th... | Paul Gilbert |
2007-04-29 | Reworked hotspot actions so that talking to characters work properly | Paul Gilbert |
2007-04-22 | General bugfixes, added animation handlers for creating potion and freeing Go... | Paul Gilbert |
2007-04-19 | Added code to prevent NPCs from moving when being talked to | Paul Gilbert |
2007-04-14 | Implemented handling for barmen (rooms 29, 32, and 35) | Paul Gilbert |
2007-04-02 | Added in more character tick handlers | Paul Gilbert |
2007-03-06 | Added support for Blacksmith's hammering animation and added Morkus' animatio... | Paul Gilbert |
2007-02-26 | Added saving of the random actions set state, and implemented NPC opcode 29, ... | Paul Gilbert |
2007-02-22 | Added proper support for the random actions your sidekick can do in each room | Paul Gilbert |
2007-01-31 | Added constants for the dungeon bricks and chute animation resources | Paul Gilbert |
2006-11-05 | Added display of the two special between room animations: falling down the ch... | Paul Gilbert |
2006-10-02 | Added functionality to allow saving/loading the game state | Paul Gilbert |
2006-09-07 | Transferred all previously hard-coded English in-game text to a resource | Paul Gilbert |
2006-09-03 | Changed name of HOTSPOTFLAG_HIGHLIGHTED to HOTSPOTFLAG_FOUND to make it's use... | Paul Gilbert |
2006-08-27 | Incremented version number | Paul Gilbert |
2006-08-07 | Incremented required data file version | Paul Gilbert |
2006-07-30 | Added constants for known hotspot flags, and added line to flag hotspots that... | Paul Gilbert |
2006-07-23 | Changed __lure_res_h__ to LURE_RES_H etc for consistency. | Torbjörn Andersson |
2006-07-23 | Added extra hotspot flags bytes needed for asking Ratpouch for an object, and... | Paul Gilbert |
2006-07-08 | Incremented lure.dat version and added new constants for debugging, tick meth... | Paul Gilbert |
2006-06-03 | Bugfix to properly detect the end of the indexed room hotspot list | Paul Gilbert |
2006-05-23 | Added new resource entries for NPC schedules, the Skorl catching animation, a... | Paul Gilbert |
2006-04-30 | Incremented required lure.dat version | Paul Gilbert |
2006-04-29 | Changed resource Id constants, added a few more general constants, and slight... | Paul Gilbert |
2006-04-11 | Added new resources for pathfinding and new resources | Paul Gilbert |
2006-03-13 | Add proper handling for animations with frame offset tables during decoding | Paul Gilbert |
2006-03-09 | Replaced GF_ENGLISH in LureGameSettings by a proper Common::Language member v... | Max Horn |
2006-02-19 | Added new definitions used by the conversation subsystem | Paul Gilbert |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |