Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-04-10 | Bugfix to prevent a used item in give actions from not getting pased to the ↵ | Paul Gilbert | |
talk dialog for display svn-id: r26447 | |||
2007-04-02 | Added in more character tick handlers | Paul Gilbert | |
svn-id: r26368 | |||
2007-04-01 | Bugfix to correctly remove an item from a character's inventory when it is ↵ | Paul Gilbert | |
deactivated svn-id: r26338 | |||
2007-04-01 | Bugfix for strings that wrapped near a carriage return character | Paul Gilbert | |
svn-id: r26337 | |||
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class ↵ | Max Horn | |
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180 | |||
2007-03-17 | Force all code to use EventManager::pollEvent instead of OSystem::pollEvent | Max Horn | |
svn-id: r26156 | |||
2007-03-17 | Got rid of Lure::System | Max Horn | |
svn-id: r26155 | |||
2007-03-06 | Added support for Blacksmith's hammering animation and added Morkus' ↵ | Paul Gilbert | |
animation handler svn-id: r26003 | |||
2007-02-26 | Added animation handler for standard characters that can be talked to | Paul Gilbert | |
svn-id: r25888 | |||
2007-02-26 | Added saving of the random actions set state, and implemented NPC opcode 29, ↵ | Paul Gilbert | |
which allows for an NPC to be given a custom talk record svn-id: r25875 | |||
2007-02-22 | Syntax fixes to conform to ScummVM coding standards | Paul Gilbert | |
svn-id: r25781 | |||
2007-02-22 | Added proper support for the random actions your sidekick can do in each room | Paul Gilbert | |
svn-id: r25780 | |||
2007-02-18 | Improved (I hope) the 'Unknown MD5' messages in our detectors a little bit | Max Horn | |
svn-id: r25695 | |||
2007-02-17 | Added line to ensure the current room number field variable is kept up to date | Paul Gilbert | |
svn-id: r25648 | |||
2007-02-17 | Added some asserts to setSupportData method to ensure the passed variables ↵ | Paul Gilbert | |
are valid svn-id: r25647 | |||
2007-02-16 | Added animation handler for Catriona (woman in Smithy) | Paul Gilbert | |
svn-id: r25638 | |||
2007-02-16 | Added sub-option to hotspot command to allow the activation or deactivation ↵ | Paul Gilbert | |
of hotspots svn-id: r25622 | |||
2007-02-16 | Bugfix to pathfinder that resulted in some characters bouncing between two rooms | Paul Gilbert | |
svn-id: r25621 | |||
2007-02-16 | Revised previously committed guard to comply to ScummVM coding standard | Paul Gilbert | |
svn-id: r25620 | |||
2007-02-14 | Make use of md5_file_string | Max Horn | |
svn-id: r25593 | |||
2007-02-14 | Added proper support for showing a hotspot or character's name in dialogs ↵ | Paul Gilbert | |
where the message contains a placeholder mark for it svn-id: r25582 | |||
2007-02-14 | Added guard to prevent crashing if a hospot or character name is needed and ↵ | Paul Gilbert | |
was not provided svn-id: r25581 | |||
2007-02-10 | Bugfix to clipping so player's feet aren't visible in the corner of the ↵ | Paul Gilbert | |
screen as the chute is exited svn-id: r25455 | |||
2007-02-09 | Turned two comments into doxygen comments | Max Horn | |
svn-id: r25451 | |||
2007-02-09 | fix warning | Max Horn | |
svn-id: r25450 | |||
2007-02-09 | Removed redundant line used during testing | Paul Gilbert | |
svn-id: r25443 | |||
2007-02-09 | Added 'room' command to show room information | Paul Gilbert | |
svn-id: r25442 | |||
2007-02-09 | Added new flag for blocked characters and extra checking of dynamic support ↵ | Paul Gilbert | |
records versus static schedule entry records svn-id: r25441 | |||
2007-02-09 | Improved character blocked/bumped handling | Paul Gilbert | |
svn-id: r25440 | |||
2007-02-09 | Removed use of static support data record for player to simplify save process | Paul Gilbert | |
svn-id: r25439 | |||
2007-02-09 | Removed use of static support data record for player to simplify save process | Paul Gilbert | |
svn-id: r25438 | |||
2007-02-02 | Bugfix to fix crash when Ratpouch chooses an in-room random destination | Paul Gilbert | |
svn-id: r25333 | |||
2007-02-01 | Used Fingolfin's workaround for a bogus (?) warning produced by some versions | Torbjörn Andersson | |
of GCC. (Not the one he's using, though, which is why I'm doing this instead.) svn-id: r25327 | |||
2007-02-01 | Added custom load code for room #20 Notice | Paul Gilbert | |
svn-id: r25317 | |||
2007-01-31 | Expanded the chute animation to display the full sequence as the player ↵ | Paul Gilbert | |
leaves the dungeon svn-id: r25302 | |||
2007-01-31 | Added animation handler for the player exiting the sewer, and some bugfixes ↵ | Paul Gilbert | |
to allow Ratpouch to correctly open up the dungeon exit svn-id: r25301 | |||
2007-01-31 | Added constants for the dungeon bricks and chute animation resources | Paul Gilbert | |
svn-id: r25300 | |||
2007-01-31 | Changed the coveredFlag to have an initial state distinct from true or false | Paul Gilbert | |
svn-id: r25299 | |||
2007-01-31 | Added check to skip drawing hotspots in layer 1 if their skip flag is set | Paul Gilbert | |
svn-id: r25298 | |||
2007-01-31 | Added script methods needed for leaving the dungeon | Paul Gilbert | |
svn-id: r25297 | |||
2007-01-20 | First phase of detection-related plugins interface improvements. Now plugins | Eugene Sandulenko | |
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134 | |||
2006-11-12 | Bugfix to prevent player freezing in place after bumping into another character | Paul Gilbert | |
svn-id: r24688 | |||
2006-11-12 | Bugfix to prevent pathfinder failure after making a small step | Paul Gilbert | |
svn-id: r24687 | |||
2006-11-05 | Set ROOM_EXIT_ANIMATION constant, to fix compile for now. Not sure if value ↵ | Travis Howell | |
is correct svn-id: r24625 | |||
2006-11-05 | Added display of the two special between room animations: falling down the ↵ | Paul Gilbert | |
chute and hiding in the barrel svn-id: r24623 | |||
2006-10-02 | Added a save/restore game dialog class | Paul Gilbert | |
svn-id: r24071 | |||
2006-10-02 | Added functionality to allow saving/loading the game state | Paul Gilbert | |
svn-id: r24070 | |||
2006-10-02 | Added methods for push/pop cursors | Paul Gilbert | |
svn-id: r24069 | |||
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵ | Max Horn | |
the linker dependency graph). Porters will have to update project files svn-id: r23974 | |||
2006-09-16 | Overhaul of the debugger code | Max Horn | |
* Moved Common::Debuggger to GUI::Debugger (mainly to satisfy linker restrictions) * Change the base Debugger class to *not* be a template class anymore; instead, a thin (template based) wrapper class is used to hook up debugger commands * Removed duplicate Cmd_Exit and Cmd_Help methods in favor of a single version of each in GUI::Debugger * New Cmd_Help doesn't word wrap after 39/78 chars, but rather queries the console to determine when to wrap * Debugger::preEnter and postEnter aren't pure virtual anymore svn-id: r23890 |