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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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screenfx.cpp
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Author
2011-10-09
MADE: Minimize #include usage.
Johannes Schickel
2011-09-26
MADE: Hopefully fixed bug #2957333 - "MADE: Screen effects sometimes look wro...
Filippos Karapetis
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-03-14
Reduced the CPU load of screen effects, by reducing the number of palette cha...
Filippos Karapetis
2009-03-14
Simplified screen effects. Removed copyRect() and reposition()
Filippos Karapetis
2009-03-14
Merged loadRGBPalette() inside setRGBPalette() (that's the only place it's us...
Filippos Karapetis
2009-03-09
- Applied patch #2668849 by sunmax
Benjamin Haisch
2009-03-07
Whitespace cleanup: Convert space followed by tab to just tab
Max Horn
2009-01-18
Slight changes to fx method #9 to more correctly match the original game
Paul Gilbert
2009-01-13
- Music now works in LGoP2
Filippos Karapetis
2009-01-12
Implemented screen vfx #19 and #20
Paul Gilbert
2009-01-11
Completed screen vfx #8, and also implemented screen vfx #18
Paul Gilbert
2009-01-10
Implemented screen vfx #8
Paul Gilbert
2008-12-23
Added stubs for the missing visual effect opcodes
Filippos Karapetis
2008-10-18
Implemented visual effects 1, 3, 4, 5, 6, 7 and 16
Benjamin Haisch
2008-09-03
Silence MSVC warning about ambiguous usage of CLIP
Filippos Karapetis
2008-05-28
Implemented visual effects 11 and 13 (inverse of 10 and 12)
Filippos Karapetis
2008-05-26
Implemented visual effects 2 and 15
Benjamin Haisch
2008-05-20
Documented what screen effects 10 and 12 are doing
Filippos Karapetis
2008-05-20
Implemented visual effects 10 and 12
Benjamin Haisch
2008-05-17
Documented screen effects
Filippos Karapetis
2008-05-14
- Added some visual effects (palette fading etc.)
Benjamin Haisch