index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
mads
/
inventory.cpp
Age
Commit message (
Expand
)
Author
2014-05-16
MADS: Properly implemented object quality code
Paul Gilbert
2014-05-16
MADS: Do not attempt to remove objects that aren't in the inventory
Filippos Karapetis
2014-05-08
MADS: Remove trailing whitespace
Filippos Karapetis
2014-05-03
MADS: Maintain inventory ordering in savegames
Paul Gilbert
2014-04-30
MADS: Check for sane object IDs when checking for inventory objects
Filippos Karapetis
2014-04-22
MADS: Beginnings of savegame synchronisation
Paul Gilbert
2014-04-10
MADS: Minor fix to inentory top index setting
Paul Gilbert
2014-04-09
MADS: Fixes for correctly displaying inventory list in the user interface
Paul Gilbert
2014-04-08
MADS: Cleanup of verb/preposition flags handling
Paul Gilbert
2014-04-06
MADS: More implementation for looking at inventory items
Paul Gilbert
2014-04-05
MADS: Implement scene 209
Strangerke
2014-04-03
MADS: Renamings for saving fields in MADSAction::startAction
Paul Gilbert
2014-03-27
MADS: Cleanup of game and player fields used during initialization
Paul Gilbert
2014-03-26
MADS: Cleaned up game initialisation code to use more constants
Paul Gilbert
2014-03-19
MADS: Moved ScreenObjects into the Game class
Paul Gilbert
2014-03-19
MADS: set public 2 inventory functions, fix signed/unsigned comparison
Strangerke
2014-03-19
MADS: Added inventory add/remove methods
Paul Gilbert
2014-03-18
MADS: Add isInInventory()
Strangerke
2014-03-15
MADS: Implemented scene 103 setup and needed support methods
Paul Gilbert