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path: root/engines/parallaction/parallaction.h
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2008-01-08Restructured label handling and moved all related code to Gfx.Nicola Mettifogo
svn-id: r30345
2008-01-06Indent with tabs instead of spaces.Torbjörn Andersson
svn-id: r30315
2008-01-04Fix for bug# 1729307. Fonts are now displayed with shadows when needed on ↵Nicola Mettifogo
Amiga. The correct font for intro screen has also been selected. svn-id: r30221
2007-12-10* Switched Nippon Safes to use new names for savefiles. User will be asked ↵Nicola Mettifogo
to perform conversion on engine start. * Special files used for keeping track of completed parts of the game have been replaced by special savefile 'nippon.999'. svn-id: r29820
2007-12-04Broke up parseDialogue into more manageable and focused short routines.Nicola Mettifogo
svn-id: r29716
2007-11-22* added adapter from Graphics::Surface to FramesNicola Mettifogo
* changed all Disk routines to return Frames* instead of Graphics::Surface* * changed displayItemComment to use new gfx routines * merged code for Examine zones into displayComment svn-id: r29615
2007-11-22* added (incomplete) explicit state machine handling in engine class (see ↵Nicola Mettifogo
_inputMode) * added service routines to Gfx * changed displayCharacterComment to work with the new state machine and gfx routines svn-id: r29613
2007-11-21* moved label drawing into Gfx, to be drawn directly in the framebufferNicola Mettifogo
* changed low level blitting function to accept Graphics::Surface to ease development * temporarily disabled labels/subtitles in BRA svn-id: r29593
2007-11-19* made engine use Inventory and InventoryRendererNicola Mettifogo
* inventory drawing is now performed directly in the framebuffer instead of using the game screen buffer * specialized jobs to handle inventory drawing have been deleted as they had become obsolete svn-id: r29571
2007-11-19Walk and script handling are now directly handled by the main loop, instead ↵Nicola Mettifogo
of relying on the job list. svn-id: r29568
2007-11-18Cleanup.Nicola Mettifogo
svn-id: r29562
2007-11-18Partly decoupled rendering from game data update. Graphics routines to ↵Nicola Mettifogo
draw/erase animations and labels are now invoked explicitly instead of being handled in the job list. svn-id: r29561
2007-11-18Cleanup.Nicola Mettifogo
svn-id: r29556
2007-11-17Refactored main input code.Nicola Mettifogo
svn-id: r29532
2007-11-14* centralized kEngineChangeLocation flag handlingNicola Mettifogo
* simplified runGame, moving flags testing into called routines svn-id: r29504
2007-11-04* Pushed specific code from base class down to Nippon Safes.Nicola Mettifogo
* Some refactoring of the main loop. svn-id: r29407
2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
svn-id: r29386
2007-11-01Refactored some gui code.Nicola Mettifogo
svn-id: r29371
2007-11-01Fix for bug #1822819. Donna now changes her look into Suzy after makeup.Nicola Mettifogo
svn-id: r29361
2007-11-01Consolidated game data cleanup in a single routine to location switches more ↵Nicola Mettifogo
reliable, especially on savegames and on game start. svn-id: r29357
2007-11-01More refactoring for gui code.Nicola Mettifogo
svn-id: r29355
2007-11-01* Merged object Menu into Parallaction_ns.Nicola Mettifogo
* Some preliminary refactoring of ex-menu code. svn-id: r29354
2007-11-01Added new LocationName class to simplify handling of location switches.Nicola Mettifogo
svn-id: r29353
2007-10-30Fix for bug #1822680.Nicola Mettifogo
svn-id: r29326
2007-10-21Added new debug level for inventory routines.Nicola Mettifogo
svn-id: r29239
2007-10-14Made location parser more fault-tolerant, in that it prints out a warning ↵Nicola Mettifogo
message instead of exiting ScummVM when it encounters an unexpected keywords in the scripts. svn-id: r29220
2007-10-13Decoupled password request from actual rendering of the dialogue screen, ↵Nicola Mettifogo
thus making it possible to fix bug #1765300. This bug was present in the original game, causing garbled text to appear when asking for password (only in the English version). svn-id: r29213
2007-10-07Added beep sound to Nippon Safes for Amiga.Nicola Mettifogo
svn-id: r29171
2007-10-06Fixed bug #1808615. An unexpected (but harmless) 'ENDCOMMANDS' statement was ↵Nicola Mettifogo
spotted in the game scripts by the new stricter parser. svn-id: r29158
2007-09-23Moved most of inventory-related code inside classes Inventory and ↵Nicola Mettifogo
InventoryRenderer. Shift is not completed, as new code doesn't handle selections yet (falling back to existent code). svn-id: r29060
2007-09-22Refactored a lot of Character-related code and put it into the Character class.Nicola Mettifogo
svn-id: r29025
2007-09-19Modified patch #1738058: "Action recorder".Eugene Sandulenko
svn-id: r28968
2007-09-17* moved Table handling to objects.cpp Nicola Mettifogo
* added helper functions to load tables from files * fixed occasional lock-ups on location change because of broken Table deallocation svn-id: r28933
2007-09-16Split code from parseZoneTypeBlock in specialized parser functions.Nicola Mettifogo
svn-id: r28922
2007-09-16Revised debug levels and added many debug strings for parsers.Nicola Mettifogo
svn-id: r28921
2007-09-15Fixed BRA parser table for scripts.Nicola Mettifogo
svn-id: r28905
2007-09-02More support for subtitles in BRA.Nicola Mettifogo
svn-id: r28829
2007-09-02Simplified global label management and added subtitles for BRA.Nicola Mettifogo
svn-id: r28828
2007-09-02Jobs are now members of the engine and are handled with a table, instead of ↵Nicola Mettifogo
being external functions. svn-id: r28824
2007-08-31Pushed current save/load code from Parallaction down to Parallaction_ns.Nicola Mettifogo
svn-id: r28775
2007-08-28Enforced use of character's feet coordinates throughout the walk code.Nicola Mettifogo
svn-id: r28760
2007-08-26Implemented more opcodes.Nicola Mettifogo
svn-id: r28746
2007-08-25Added implementation for most parser and exec opcodes in BRA.Nicola Mettifogo
svn-id: r28735
2007-08-25Added an abstract base class for representing multiple-frames for ↵Nicola Mettifogo
animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes. svn-id: r28734
2007-08-25Fix build.Nicola Mettifogo
svn-id: r28729
2007-08-25Merged most parser contexts into a single structure, added some new fields ↵Nicola Mettifogo
to support BRA. svn-id: r28727
2007-08-25Cleanup script routines.Nicola Mettifogo
svn-id: r28718
2007-08-24First step in restructuring engine code:Nicola Mettifogo
- code has been consolidated in fewer files - new table-driven parsers/execution - some functions has been pushed down the engine hierarchy - Parallaction_br now inherits from Parallaction_ns svn-id: r28711
2007-08-16Now using stacks to keep track of multiple levels when parsing location scripts.Nicola Mettifogo
svn-id: r28639
2007-08-16Changed more parsing routines to use tables instead of switch statements.Nicola Mettifogo
svn-id: r28637