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path: root/engines/parallaction/parallaction_ns.cpp
AgeCommit message (Expand)Author
2007-12-10* Switched Nippon Safes to use new names for savefiles. User will be asked to...Nicola Mettifogo
2007-12-08Fix for bug #1837503. Location switches can be scheduled recursively, so now ...Nicola Mettifogo
2007-11-22* added adapter from Graphics::Surface to FramesNicola Mettifogo
2007-11-21* moved label drawing into Gfx, to be drawn directly in the framebufferNicola Mettifogo
2007-11-19* made engine use Inventory and InventoryRendererNicola Mettifogo
2007-11-19Walk and script handling are now directly handled by the main loop, instead o...Nicola Mettifogo
2007-11-18Cleanup.Nicola Mettifogo
2007-11-18Partly decoupled rendering from game data update. Graphics routines to draw/e...Nicola Mettifogo
2007-11-18Removed other paranoia code from the original engine (as in revision 29505).Nicola Mettifogo
2007-11-18Cleanup.Nicola Mettifogo
2007-11-14* centralized kEngineChangeLocation flag handlingNicola Mettifogo
2007-11-06Fixed regression: loading from the start screens was messing up game flags.Nicola Mettifogo
2007-11-04* Pushed specific code from base class down to Nippon Safes.Nicola Mettifogo
2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
2007-11-01Fix for bug #1822819. Donna now changes her look into Suzy after makeup.Nicola Mettifogo
2007-11-01Consolidated game data cleanup in a single routine to location switches more ...Nicola Mettifogo
2007-11-01Fix regression introduced in revision 29355. First loadgame performed was des...Nicola Mettifogo
2007-11-01More refactoring for gui code.Nicola Mettifogo
2007-11-01* Merged object Menu into Parallaction_ns.Nicola Mettifogo
2007-11-01Added new LocationName class to simplify handling of location switches.Nicola Mettifogo
2007-10-30Fix for bug #1822680.Nicola Mettifogo
2007-10-26Parallaction will now consume all the short-lived jobs in the queue before a ...Nicola Mettifogo
2007-10-21Fixed parseLocation, so that it only tries to parse scripts when they aren't ...Nicola Mettifogo
2007-10-07Added beep sound to Nippon Safes for Amiga.Nicola Mettifogo
2007-09-23Moved most of inventory-related code inside classes Inventory and InventoryRe...Nicola Mettifogo
2007-09-22Refactored a lot of Character-related code and put it into the Character class.Nicola Mettifogo
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-16Revised debug levels and added many debug strings for parsers.Nicola Mettifogo
2007-09-02Simplified global label management and added subtitles for BRA.Nicola Mettifogo
2007-09-02fixed some warningsMax Horn
2007-09-02Cleanup: removed unneeded references to engine (_vm).Nicola Mettifogo
2007-09-02Jobs are now members of the engine and are handled with a table, instead of b...Nicola Mettifogo
2007-08-25Added an abstract base class for representing multiple-frames for animations....Nicola Mettifogo
2007-08-24First step in restructuring engine code:Nicola Mettifogo
2007-08-14Partially reverting commit 28568, so now engine is back in charge for parsing...Nicola Mettifogo
2007-08-12Added preliminary support for loading locations in BRA: Nicola Mettifogo
2007-08-12Pushed menu handling into Parallaction_ns.Nicola Mettifogo
2007-08-11Added partial cursor support for Big Red Adventure. Small adjustments to gene...Nicola Mettifogo
2007-08-11Moved cursor handling from Gfx to engine subclasses.Nicola Mettifogo
2007-08-11Moved core font management from Gfx to engine. Gfx still retains features rel...Nicola Mettifogo
2007-07-29Cleanup.Nicola Mettifogo
2007-07-29Removed debug code.Nicola Mettifogo
2007-07-29Fixed some warningsMax Horn
2007-07-29Made current callable routines members of Parallaction_ns, and moved them to ...Nicola Mettifogo
2007-07-29- Added parser strings for Big Red AdventureNicola Mettifogo
2007-07-29Removed direct references to callable functions (opcodes). They are now only ...Nicola Mettifogo
2007-07-29Moved specialized initialization code into subclasses.Nicola Mettifogo