Age | Commit message (Expand) | Author |
2018-05-06 | PRINCE: Cleanup debug output | Eugene Sandulenko |
2018-05-06 | Revert "PRINCE: Don't output debug information unless requested" | Adrian Frühwirth |
2018-05-06 | PRINCE: Don't output debug information unless requested | Adrian Frühwirth |
2016-09-03 | JANITORIAL: Make GPL headers uniform | Eugene Sandulenko |
2014-10-28 | PRINCE: Remove trailing whitespace | Filippos Karapetis |
2014-10-25 | PRINCE: Fix potential out-of-bounds reads (CID 1248500, 1248503) | Torbjörn Andersson |
2014-10-10 | PRINCE: Reduce the scope of several variables in Hero | Strangerke |
2014-10-09 | PRINCE: Remove readScript and LittleEndianReader templates from Script | lukaslw |
2014-10-09 | PRINCE: Hero::showHeroShadow - ct_loop variable rename to ctLoop | lukaslw |
2014-10-08 | PRINCE: Changing all occurrences of NULL to nullptr | lukaslw |
2014-09-30 | PRINCE: countDrawPosition() - clean up | lukaslw |
2014-08-16 | PRINCE: Shadows drawing - update | lukaslw |
2014-08-15 | PRINCE: showHeroShadow - shadowLine data reading fix | lukaslw |
2014-08-14 | PRINCE: showHeroShadow - left side clipping fix | lukaslw |
2014-08-10 | PRINCE: loadTrans(), drawTransparentWithTransDrawNode() - implementation | lukaslw |
2014-08-09 | PRINCE: Hero::getData() - fix | lukaslw |
2014-08-04 | PRINCE: showHero - special animations drawing position fix | lukaslw |
2014-08-04 | PRINCE: showHero() - special animations fix | lukaslw |
2014-08-04 | PRINCE: showHero() update | lukaslw |
2014-08-04 | PRINCE: showHeroShadow - update | lukaslw |
2014-08-01 | PRINCE: Code clean-up | lukaslw |
2014-08-01 | PRINCE: Parallax and animSet loading update | lukaslw |
2014-07-31 | PRINCE: Second hero implementation | lukaslw |
2014-07-31 | PRINCE: Animations - update | lukaslw |
2014-07-31 | PRINCE: showHero() - kHeroStateRun fix | lukaslw |
2014-07-29 | PRINCE: Game saving - basic implementation | lukaslw |
2014-07-26 | PRINCE: Hero state names - update | lukaslw |
2014-07-25 | PRINCE: Hero bored timer - update | lukaslw |
2014-07-25 | PRINCE: showHero(), heroMoveGotIt() - frames counting fix | lukaslw |
2014-07-23 | PRINCE: Spec hero animation - getSurface(), countDrawPosition(), showHero() u... | lukaslw |
2014-07-21 | PRINCE: showHero(), scrollHero() update | lukaslw |
2014-07-21 | PRINCE: Destination direction of hero movement | lukaslw |
2014-07-21 | PRINCE: showHero() update | lukaslw |
2014-07-20 | PRINCE: freeHeroAnim(), O_SETHEROANIM() | lukaslw |
2014-07-19 | PRINCE: walkTo(), moveRunHero(), O_RUNHERO, O_MOVEHERO, O_CLEARPATH, O_SETPAT... | lukaslw |
2014-07-19 | PRINCE: tracePath() - fix | lukaslw |
2014-07-18 | PRINCE: showHero() update - hero movement and turning | lukaslw |
2014-07-18 | PRINCE: showHero() update | lukaslw |
2014-07-17 | PRINCE: scanDirections() fix | lukaslw |
2014-07-14 | PRINCE: Pathfinding - bug fixing, first correct path | lukaslw |
2014-07-08 | PRINCE: O_SETHERO, O_GETHERODATA, O_GETHEROX, O_GETHEROY, O_GETHEROD, O_HEROC... | lukaslw |
2014-06-22 | PRINCE: Hero animations fix - frame height calculation | lukaslw |
2014-06-22 | PRINCE: moveSet - names change | lukaslw |
2014-06-22 | PRINCE: Hero talking - dialog option choosing | lukaslw |
2014-06-22 | PRINCE: Hero Z coordinate fix | lukaslw |
2014-06-22 | PRINCE: DrawNode struct, runDrawNodes(), freeDrawNodes() | lukaslw |
2014-06-22 | PRINCE: Hero - checkMasks fix | lukaslw |
2014-06-22 | PRINCE: Hero checkNak - small clean up | lukaslw |
2014-06-22 | PRINCE: drawMask progress, changes in spriteCheck | lukaslw |
2014-06-22 | PRINCE: Rename Overlay to Mask, loadAllMasks update | lukaslw |