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path: root/engines/prince/hero.cpp
AgeCommit message (Expand)Author
2014-07-21PRINCE: showHero(), scrollHero() updatelukaslw
2014-07-21PRINCE: Destination direction of hero movementlukaslw
2014-07-21PRINCE: showHero() updatelukaslw
2014-07-20PRINCE: freeHeroAnim(), O_SETHEROANIM()lukaslw
2014-07-19PRINCE: walkTo(), moveRunHero(), O_RUNHERO, O_MOVEHERO, O_CLEARPATH, O_SETPAT...lukaslw
2014-07-19PRINCE: tracePath() - fixlukaslw
2014-07-18PRINCE: showHero() update - hero movement and turninglukaslw
2014-07-18PRINCE: showHero() updatelukaslw
2014-07-17PRINCE: scanDirections() fixlukaslw
2014-07-14PRINCE: Pathfinding - bug fixing, first correct pathlukaslw
2014-07-08PRINCE: O_SETHERO, O_GETHERODATA, O_GETHEROX, O_GETHEROY, O_GETHEROD, O_HEROC...lukaslw
2014-06-22PRINCE: Hero animations fix - frame height calculationlukaslw
2014-06-22PRINCE: moveSet - names changelukaslw
2014-06-22PRINCE: Hero talking - dialog option choosinglukaslw
2014-06-22PRINCE: Hero Z coordinate fixlukaslw
2014-06-22PRINCE: DrawNode struct, runDrawNodes(), freeDrawNodes()lukaslw
2014-06-22PRINCE: Hero - checkMasks fixlukaslw
2014-06-22PRINCE: Hero checkNak - small clean uplukaslw
2014-06-22PRINCE: drawMask progress, changes in spriteChecklukaslw
2014-06-22PRINCE: Rename Overlay to Mask, loadAllMasks updatelukaslw
2014-06-22PRINCE: loadOverlays(), checkNak()lukaslw
2014-06-22PRINCE: zoomBitmap update - loadZoom(), selectZoom()lukaslw
2014-06-22PRINCE: Warings fix, drawAsShadow update - kShadowColor to graphics.hlukaslw
2014-06-22PRINCE: showBackAnims code clean uplukaslw
2014-06-22PRINCE: showBackAnims anim type 2, memory leaks debugginglukaslw
2014-06-22PRINCE: showHeroShadow warning fixlukaslw
2014-06-22PRINCE: showSprite first implementation, showBackAnims small updatelukaslw
2014-06-22PRINCE: ShowBackAnim progress - still with random crasheslukaslw
2014-06-22PRINCE: Cleaning up warningslukaslw
2014-06-22PRINCE: installBackAnims implementation, first frames drawinglukaslw
2014-06-22PRINCE: showHeroShadow - code formattinglukaslw
2014-06-22PRINCE: showHeroShadow - code clean uplukaslw
2014-06-22PRINCE: showHeroShadow - drawing shadow on walls workinglukaslw
2014-06-22PRINCE: showHeroShadow - proper shadow masking on objectslukaslw
2014-06-22PRINCE: loadShadow() fix, begin of drawing shadows on wallslukaslw
2014-06-22PRINCE: Hero class clean uplukaslw
2014-06-22PRINCE: showHeroShadow - small fix for doubled lines and wrong colorslukaslw
2014-06-22PRINCE: Hero drawing - memory leak fix, shadow palette workinglukaslw
2014-06-22PRINCE: showHeroShadow() memory and shadPosY fixlukaslw
2014-06-22PRINCE: showHeroShadow() first actual shadow drawinglukaslw
2014-06-22PRINCE: hero's shadow drawing progresslukaslw
2014-06-22PRINCE: showHeroShadow progresslukaslw
2014-06-22PRINCE: Change init() to Graphics::drawLine(), code clean uplukaslw
2014-06-22PRINCE: line() fix, shadowHeroShadow() testinglukaslw
2014-06-22PRINCE: showHeroShadow update, line() implementationlukaslw
2014-06-22PRINCE: scrollHero()lukaslw
2014-06-22PRINCE: makeShadowTable(), shadowMinus, begin of showHeroShadow()lukaslw
2014-06-22PRINCE: lightX, lightY and setShadowScale()lukaslw
2014-06-22PRINCE: Code clean up. loadShadow() implementlukaslw
2014-06-22PRINCE: Hero zooming progresslukaslw