Age | Commit message (Expand) | Author |
2014-10-09 | PRINCE: Remove readScript and LittleEndianReader templates from Script | lukaslw |
2014-10-09 | PRINCE: script.h - small comment correction | lukaslw |
2014-10-07 | PRINCE: Resource loading - renaming | lukaslw |
2014-08-08 | PRINCE: showPower(), O_EXIT - last mini-game and game ending | lukaslw |
2014-08-08 | PRINCE: Script update - readScriptFlagValue fix | lukaslw |
2014-08-07 | PRINCE: showNormAnims() fix | lukaslw |
2014-08-02 | PRINCE: Background interpreter during dialog boxes | lukaslw |
2014-08-01 | PRINCE: Code clean-up | lukaslw |
2014-07-30 | PRINCE: Skull mini-game fix | lukaslw |
2014-07-29 | PRINCE: Game saving - basic implementation | lukaslw |
2014-07-25 | PRINCE: Hero bored timer - update | lukaslw |
2014-07-23 | PRINCE: O_PUSHSTRING, O_POPSTRING | lukaslw |
2014-07-20 | PRINCE: freeHeroAnim(), O_SETHEROANIM() | lukaslw |
2014-07-18 | PRINCE: showHero() update | lukaslw |
2014-07-07 | PRINCE: Interpreter flags fix. | lukaslw |
2014-07-05 | PRINCE: installObjects(), setObjId(), O_PUTOBJECT(), O_REMOBJECT(). checkMob(... | lukaslw |
2014-07-04 | PRINCE: Background animations update. O_PUTBACKANIM(), O_REMBACKANIM(), O_ANI... | lukaslw |
2014-07-04 | PRINCE: O_CHECKANIMFRAME, O_CHECKANIMEND(), O_GETMOBDATA(), O_SETMOBDATA(), O... | lukaslw |
2014-07-03 | PRINCE: createDialogBox(), runDialog(), dialogLMB(), talkHero(), O_INITDIALOG... | lukaslw |
2014-07-03 | PRINCE: O_INITDIALOG() update | lukaslw |
2014-07-02 | PRINCE: doTalkAnim(), talkHero() update | lukaslw |
2014-07-01 | PRINCE: O_SETDFLAG(), O_CALLDFLAG(), beginning of O_INITDIALOG() | lukaslw |
2014-06-29 | PRINCE: Memory leaks fix - showBackAnim(), printAt(), checkMob()" | lukaslw |
2014-06-28 | PRINCE: increaseString(), loading mob exam text update | lukaslw |
2014-06-28 | PRINCE: O_CHANGEMOB(), getMobVisible(), setMobVisible() | lukaslw |
2014-06-26 | PRINCE: Fix for hotspot() and change from 0 to -1 for empty _selectedMob | lukaslw |
2014-06-26 | PRINCE: setVoice update, O_GETMOBTEXT(), O_SETSTRING() | lukaslw |
2014-06-26 | PRINCE: LMB() fix, storeNewPC() - first working script events | lukaslw |
2014-06-24 | PRINCE: LMB outside inventory - give / use item | lukaslw |
2014-06-24 | PRINCE: LMB outside of inventory - update | lukaslw |
2014-06-22 | PRINCE: Inventory LMB update, VariaTxt::getString fix | lukaslw |
2014-06-22 | PRINCE: scanMobEvents() | lukaslw |
2014-06-22 | PRINCE: Dialog box update; LMB outside of inventory beginning | lukaslw |
2014-06-22 | PRINCE: Inventory - mouse buttons handling progress | lukaslw |
2014-06-22 | PRINCE: Inventory - left mouse button handling | lukaslw |
2014-06-22 | PRINCE: Rename Overlay to Mask, loadAllMasks update | lukaslw |
2014-06-22 | PRINCE: loadOverlays(), checkNak() | lukaslw |
2014-06-22 | PRINCE: Shadow drawing for background animations | lukaslw |
2014-06-22 | PRINCE: installSingleBackAnim update | lukaslw |
2014-06-22 | PRINCE: Memory leak fixes, backAnimList clearing in new location | lukaslw |
2014-06-22 | PRINCE: installBackAnims implementation, first frames drawing | lukaslw |
2014-06-22 | PRINCE: installBackAnims() - memory offset testing | lukaslw |
2014-06-22 | PRINCE: Room struct implementation and objects drawing fix | lukaslw |
2014-06-22 | PRINCE: Proper memory reading for lightX, lightY, shadowScale | lukaslw |
2014-06-22 | PRINCE: getLightX, getLightY, getShadowScale fix | lukaslw |
2014-06-22 | PRINCE: lightX, lightY and setShadowScale() | lukaslw |
2013-12-13 | PRINCE: Room resource loading started | Kamil Zbróg |
2013-12-10 | PRINCE: small script refactoring | Kamil Zbróg |
2013-12-10 | PRINCE: script code refactored | Kamil Zbróg |
2013-11-18 | PRINCE: script updated to read value when necessary | Kamil Zbróg |