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path: root/engines/prince/script.h
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2014-07-25PRINCE: Hero bored timer - updatelukaslw
2014-07-23PRINCE: O_PUSHSTRING, O_POPSTRINGlukaslw
2014-07-20PRINCE: freeHeroAnim(), O_SETHEROANIM()lukaslw
2014-07-18PRINCE: showHero() updatelukaslw
2014-07-07PRINCE: Interpreter flags fix.lukaslw
2014-07-05PRINCE: installObjects(), setObjId(), O_PUTOBJECT(), O_REMOBJECT(). checkMob(...lukaslw
2014-07-04PRINCE: Background animations update. O_PUTBACKANIM(), O_REMBACKANIM(), O_ANI...lukaslw
2014-07-04PRINCE: O_CHECKANIMFRAME, O_CHECKANIMEND(), O_GETMOBDATA(), O_SETMOBDATA(), O...lukaslw
2014-07-03PRINCE: createDialogBox(), runDialog(), dialogLMB(), talkHero(), O_INITDIALOG...lukaslw
2014-07-03PRINCE: O_INITDIALOG() updatelukaslw
2014-07-02PRINCE: doTalkAnim(), talkHero() updatelukaslw
2014-07-01PRINCE: O_SETDFLAG(), O_CALLDFLAG(), beginning of O_INITDIALOG()lukaslw
2014-06-29PRINCE: Memory leaks fix - showBackAnim(), printAt(), checkMob()"lukaslw
2014-06-28PRINCE: increaseString(), loading mob exam text updatelukaslw
2014-06-28PRINCE: O_CHANGEMOB(), getMobVisible(), setMobVisible()lukaslw
2014-06-26PRINCE: Fix for hotspot() and change from 0 to -1 for empty _selectedMoblukaslw
2014-06-26PRINCE: setVoice update, O_GETMOBTEXT(), O_SETSTRING()lukaslw
2014-06-26PRINCE: LMB() fix, storeNewPC() - first working script eventslukaslw
2014-06-24PRINCE: LMB outside inventory - give / use itemlukaslw
2014-06-24PRINCE: LMB outside of inventory - updatelukaslw
2014-06-22PRINCE: Inventory LMB update, VariaTxt::getString fixlukaslw
2014-06-22PRINCE: scanMobEvents()lukaslw
2014-06-22PRINCE: Dialog box update; LMB outside of inventory beginninglukaslw
2014-06-22PRINCE: Inventory - mouse buttons handling progresslukaslw
2014-06-22PRINCE: Inventory - left mouse button handlinglukaslw
2014-06-22PRINCE: Rename Overlay to Mask, loadAllMasks updatelukaslw
2014-06-22PRINCE: loadOverlays(), checkNak()lukaslw
2014-06-22PRINCE: Shadow drawing for background animationslukaslw
2014-06-22PRINCE: installSingleBackAnim updatelukaslw
2014-06-22PRINCE: Memory leak fixes, backAnimList clearing in new locationlukaslw
2014-06-22PRINCE: installBackAnims implementation, first frames drawinglukaslw
2014-06-22PRINCE: installBackAnims() - memory offset testinglukaslw
2014-06-22PRINCE: Room struct implementation and objects drawing fixlukaslw
2014-06-22PRINCE: Proper memory reading for lightX, lightY, shadowScalelukaslw
2014-06-22PRINCE: getLightX, getLightY, getShadowScale fixlukaslw
2014-06-22PRINCE: lightX, lightY and setShadowScale()lukaslw
2013-12-13PRINCE: Room resource loading startedKamil Zbróg
2013-12-10PRINCE: small script refactoringKamil Zbróg
2013-12-10PRINCE: script code refactoredKamil Zbróg
2013-11-18PRINCE: script updated to read value when necessaryKamil Zbróg
2013-11-05PRINCE: voice sample handling moved to prince moduleKamil Zbróg
2013-11-05PRINCE: major code cleanup, flag handling rewritten in scriptKamil Zbróg
2013-11-04PRICE: compilation warnings fixedKamil Zbróg
2013-11-04PRINCE: code formating fixedKamil Zbróg
2013-11-02PRINCE: intro works much beter. Still some synchronization issuesKamil Zbróg
2013-11-02PRINCE: More intro cleanupKamil Zbróg
2013-11-02PRINCE: Arivald's monolog during intro kinda worksKamil Zbróg
2013-10-30PRINCE: spaces converted to tabsKamil Zbróg
2013-10-24PRINCE: code cleanupKamil Zbróg
2013-10-24PRINCE: more scrip opcodes addedKamil Zbróg