Age | Commit message (Expand) | Author |
2019-11-27 | PRINCE: Fix Missing Default Switch Cases | D G Turner |
2019-11-03 | ENGINES: Stop using 'single id' | Bastien Bouclet |
2019-11-03 | ENGINES: Add an engine ID to all the engines | Bastien Bouclet |
2019-10-04 | PRINCE: Remove ADGF_TESTING flag | Eugene Sandulenko |
2019-09-18 | PRINCE: Distinguish translated versions during detection | Eugene Sandulenko |
2019-09-13 | PRINCE: Build engine by default | Thierry Crozat |
2018-12-10 | ENGINES: Normalize the getName() result of metaengines | Bastien Bouclet |
2018-08-17 | JANITORIAL: Removing trailing spaces after int casts | Paul Gilbert |
2018-05-06 | PRINCE: Cleanup debug output | Eugene Sandulenko |
2018-05-06 | PRINCE: Added more debug output | Eugene Sandulenko |
2018-05-06 | PRINCE: Fixed game type for bundled Russian version | Eugene Sandulenko |
2018-05-06 | PRINCE: Added more debug output | Eugene Sandulenko |
2018-05-06 | Revert "PRINCE: Don't output debug information unless requested" | Adrian Frühwirth |
2018-05-06 | PRINCE: Use ScummVM save/load dialogs | Adrian Frühwirth |
2018-05-06 | PRINCE: Don't output debug information unless requested | Adrian Frühwirth |
2018-05-06 | PRINCE: Add FIXMEs for potential bugs | Adrian Frühwirth |
2018-05-06 | PRINCE: Add play time metadata to savegames | Adrian Frühwirth |
2018-05-06 | PRINCE: Removed unused kBadSVG | Adrian Frühwirth |
2018-05-05 | PRINCE: Fix header dependency | Eugene Sandulenko |
2018-05-05 | PRINCE: Added Russian options | Eugene Sandulenko |
2018-05-05 | PRINCE: Optimize decompression for bundled games | Eugene Sandulenko |
2018-05-05 | PRINCE: Decompress files if they're extracted | Eugene Sandulenko |
2018-05-05 | PRINCE: Move decompression method to reusable place | Eugene Sandulenko |
2018-05-05 | PRINCE: Rename resources.cpp | Eugene Sandulenko |
2018-05-05 | PRINCE: Further work on support for extracted games | Eugene Sandulenko |
2018-05-05 | PRINCE: Added support for unbundled compressed files | Eugene Sandulenko |
2018-05-05 | JANITORIAL: Whitespace fixes | Eugene Sandulenko |
2018-05-05 | PRINCE: Initial support for packed Russian version | Eugene Sandulenko |
2018-05-05 | JANITORIAL: Fix formatting | Eugene Sandulenko |
2018-05-05 | PRINCE: Even more prince.cpp refactoring. Inventory and pathfinding | Eugene Sandulenko |
2018-05-05 | PRINCE: More prince.cpp restructuring | Eugene Sandulenko |
2018-05-05 | PRINCE: Moved audio-related methods to separate files | Eugene Sandulenko |
2018-05-05 | PRINCE: Move cursor manipulation to cursor.cpp | Eugene Sandulenko |
2018-05-05 | PRINCE: Move resource loading methods to separate file | Eugene Sandulenko |
2018-05-05 | PRINCE: Rename sound.cpp to music.cpp | Eugene Sandulenko |
2018-05-05 | JANITORIAL: Fix formatting | Eugene Sandulenko |
2018-05-01 | PRINCE: Push down the AD includes | Bastien Bouclet |
2018-04-29 | PRINCE: Update detected game titles | Adrian Frühwirth |
2018-04-07 | ALL: Load savegame thumbnail only when necessary | Adrian Frühwirth |
2018-03-29 | JANITORIAL: Fix typo | Adrian Frühwirth |
2018-03-26 | PRINCE: Let listSaves return list sorted on slot numbers | Adrian Frühwirth |
2017-11-20 | PRINCE: Added detection for alternative Russian version | Eugene Sandulenko |
2017-10-07 | ENGINES: Remove default1x scaler flag | Colin Snover |
2016-10-21 | PRINCE: Refactored detection code into widely accepted schema | Eugene Sandulenko |
2016-09-03 | PRINCE: Make Russian version of the game start. | Eugene Sandulenko |
2016-09-03 | PRINCE: Added detection to Russian version of the game. | Eugene Sandulenko |
2016-09-03 | PRINCE: Properly detect translated versions, and mark them via Game Feature | Eugene Sandulenko |
2016-09-03 | JANITORIAL: Make GPL headers uniform | Eugene Sandulenko |
2016-08-24 | ALL: Make simpleSaveNames() a MetaEngineFeature | Alexander Tkachev |
2016-08-24 | ALL: Add MetaEngine::simpleSaveNames() | Alexander Tkachev |