index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
prince
Age
Commit message (
Expand
)
Author
2019-11-27
PRINCE: Fix Missing Default Switch Cases
D G Turner
2019-11-03
ENGINES: Stop using 'single id'
Bastien Bouclet
2019-11-03
ENGINES: Add an engine ID to all the engines
Bastien Bouclet
2019-10-04
PRINCE: Remove ADGF_TESTING flag
Eugene Sandulenko
2019-09-18
PRINCE: Distinguish translated versions during detection
Eugene Sandulenko
2019-09-13
PRINCE: Build engine by default
Thierry Crozat
2018-12-10
ENGINES: Normalize the getName() result of metaengines
Bastien Bouclet
2018-08-17
JANITORIAL: Removing trailing spaces after int casts
Paul Gilbert
2018-05-06
PRINCE: Cleanup debug output
Eugene Sandulenko
2018-05-06
PRINCE: Added more debug output
Eugene Sandulenko
2018-05-06
PRINCE: Fixed game type for bundled Russian version
Eugene Sandulenko
2018-05-06
PRINCE: Added more debug output
Eugene Sandulenko
2018-05-06
Revert "PRINCE: Don't output debug information unless requested"
Adrian Frühwirth
2018-05-06
PRINCE: Use ScummVM save/load dialogs
Adrian Frühwirth
2018-05-06
PRINCE: Don't output debug information unless requested
Adrian Frühwirth
2018-05-06
PRINCE: Add FIXMEs for potential bugs
Adrian Frühwirth
2018-05-06
PRINCE: Add play time metadata to savegames
Adrian Frühwirth
2018-05-06
PRINCE: Removed unused kBadSVG
Adrian Frühwirth
2018-05-05
PRINCE: Fix header dependency
Eugene Sandulenko
2018-05-05
PRINCE: Added Russian options
Eugene Sandulenko
2018-05-05
PRINCE: Optimize decompression for bundled games
Eugene Sandulenko
2018-05-05
PRINCE: Decompress files if they're extracted
Eugene Sandulenko
2018-05-05
PRINCE: Move decompression method to reusable place
Eugene Sandulenko
2018-05-05
PRINCE: Rename resources.cpp
Eugene Sandulenko
2018-05-05
PRINCE: Further work on support for extracted games
Eugene Sandulenko
2018-05-05
PRINCE: Added support for unbundled compressed files
Eugene Sandulenko
2018-05-05
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2018-05-05
PRINCE: Initial support for packed Russian version
Eugene Sandulenko
2018-05-05
JANITORIAL: Fix formatting
Eugene Sandulenko
2018-05-05
PRINCE: Even more prince.cpp refactoring. Inventory and pathfinding
Eugene Sandulenko
2018-05-05
PRINCE: More prince.cpp restructuring
Eugene Sandulenko
2018-05-05
PRINCE: Moved audio-related methods to separate files
Eugene Sandulenko
2018-05-05
PRINCE: Move cursor manipulation to cursor.cpp
Eugene Sandulenko
2018-05-05
PRINCE: Move resource loading methods to separate file
Eugene Sandulenko
2018-05-05
PRINCE: Rename sound.cpp to music.cpp
Eugene Sandulenko
2018-05-05
JANITORIAL: Fix formatting
Eugene Sandulenko
2018-05-01
PRINCE: Push down the AD includes
Bastien Bouclet
2018-04-29
PRINCE: Update detected game titles
Adrian Frühwirth
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2018-03-29
JANITORIAL: Fix typo
Adrian Frühwirth
2018-03-26
PRINCE: Let listSaves return list sorted on slot numbers
Adrian Frühwirth
2017-11-20
PRINCE: Added detection for alternative Russian version
Eugene Sandulenko
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2016-10-21
PRINCE: Refactored detection code into widely accepted schema
Eugene Sandulenko
2016-09-03
PRINCE: Make Russian version of the game start.
Eugene Sandulenko
2016-09-03
PRINCE: Added detection to Russian version of the game.
Eugene Sandulenko
2016-09-03
PRINCE: Properly detect translated versions, and mark them via Game Feature
Eugene Sandulenko
2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2016-08-24
ALL: Make simpleSaveNames() a MetaEngineFeature
Alexander Tkachev
2016-08-24
ALL: Add MetaEngine::simpleSaveNames()
Alexander Tkachev
[next]