aboutsummaryrefslogtreecommitdiff
path: root/engines/saga/music.cpp
AgeCommit message (Expand)Author
2010-01-10Fix a memory leak.Johannes Schickel
2010-01-10- Add a SubLoopingAudioStream, which loops a nested part of a stream and thus...Johannes Schickel
2010-01-08Since AudioStream looping is no longer handled by the Mixer, drop Mixer::play...Johannes Schickel
2010-01-06- Move openStreamFile from AudioStream to SeekableAudioStream.Johannes Schickel
2010-01-06Adapt SAGA to use Mixer::playAudioStreamLooping instead of relying the deprac...Johannes Schickel
2009-12-04refactor resource module:Andrew Kurushin
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-08-17Put back the code for playing external digital music, used by the MIDI enhanc...Filippos Karapetis
2009-08-17Slight cleanup to makeLinearDiskStream interface.Johannes Schickel
2009-08-17- Removed the custom DigitalMusicInputStream used in SAGA for the digital mus...Filippos Karapetis
2009-03-08- Reworked the different file types a bitFilippos Karapetis
2009-01-04Got rid of explicit game sound infoFilippos Karapetis
2009-01-04Improved handling of sound resourcesFilippos Karapetis
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-25Made Engine::_timer protectedMax Horn
2008-12-22- Split the SAGA resource manager in 3 different ones, depending on the resou...Filippos Karapetis
2008-12-21Cleaned up the mess with game IDs and game types: removed game types, reduced...Filippos Karapetis
2008-11-29Remove warnings from NDS build.Robin Watts
2008-11-11Implemented pauseEngineIntern() for the SAGA engineFilippos Karapetis
2008-09-30SAGA: Some code cleanupMax Horn
2008-09-30Added multiple new open() methods to Common::File, which make it possible to ...Max Horn
2008-09-05Hopefully fixed the chaos with the SAGA volume values. This also fixes the br...Filippos Karapetis
2008-09-01Merging more of the GSoC 2008 RTL branch: SAGAMax Horn
2008-08-20I believe the setVolume() function has to be guarded by a mutex. (I added thi...Torbjörn Andersson
2008-07-01Sound settings for Saga can be configured from the GMMChristopher Page
2008-05-26Code cleanup:Filippos Karapetis
2008-04-05Simplify codeEugene Sandulenko
2008-04-05Added code to load (but NOT play) the external music files in the Macintosh v...Filippos Karapetis
2008-04-05Added detection for IHNM Mac. Gampe plays, but sound and music is a big TODOEugene Sandulenko
2008-02-24Removed 2 unnecessary calls to File::exists()Filippos Karapetis
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2008-01-04Slight cleanupFilippos Karapetis
2007-12-13Use CLIP template for clipping in the SAGA engineFilippos Karapetis
2007-10-31Fix for bug #1800147 - "ITE: Scummvm exits with Audio warnings"Filippos Karapetis
2007-09-23Moved MemoryStreamEndian from Saga to Common.Eugene Sandulenko
2007-09-19Removed a variable initialization out of a while loopFilippos Karapetis
2007-09-02I believe this fixes part of the music fading glitch in IHNM, but there's stillTorbjörn Andersson
2007-09-01Remove the timer callback when the Music object is deleted.Torbjörn Andersson
2007-08-26Compressed digital music in the ITE demo versions is played correctly nowFilippos Karapetis
2007-08-22Implemented music pause and resumeFilippos Karapetis
2007-08-22Mutexes are now used in the MIDI music playing codeFilippos Karapetis
2007-08-22Implemented Music::stopFilippos Karapetis
2007-07-31Cleanup: removed dead code, fixed some comments and did some layout changesFilippos Karapetis
2007-07-31Music should not be played after changing scene if it's disabled from the opt...Filippos Karapetis
2007-07-30Music works now in the IHNM demoFilippos Karapetis
2007-07-17Possible fix for bug 1754613, part 2: changed the way compressed digital musi...Filippos Karapetis
2007-07-15To loop a music track forever, the number of loops is set to 0Filippos Karapetis
2007-07-15ITE: looping of compressed digital music is now done by the respective compre...Filippos Karapetis
2007-07-15ITE: Music looping works now with compressed digital music. However, there's ...Filippos Karapetis