index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
saga
/
sprite.h
Age
Commit message (
Expand
)
Author
2011-01-31
SAGA: Turned several unnecessarily inherited classes into typedefs
Filippos Karapetis
2010-10-22
SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_s...
Andrew Kurushin
2010-10-20
SAGA: replace Sprite "::*alloc" & "::free" with Common::Array
Andrew Kurushin
2010-10-19
SAGA: SAGA: replace SpriteList "::realloc" with Common::Array
Andrew Kurushin
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2008-12-31
Proper fix for non-interactive ITE demos (the previous one was affecting spri...
Filippos Karapetis
2008-12-29
- IHNM Mac loads correctly again
Filippos Karapetis
2008-12-12
Fixed a regression in my last commit where some sprites were not clipped corr...
Filippos Karapetis
2008-12-12
- Stop passing the scene clip rectangle around for no reason
Filippos Karapetis
2008-12-06
All the screen drawing functions draw to the back buffer, so there is no poin...
Filippos Karapetis
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2006-07-23
Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency.
Torbjörn Andersson
2006-02-11
Moved engines to the new engines/ directory
Max Horn