Age | Commit message (Expand) | Author |
2010-07-14 | SCI: adding sound version 2.1, to properly add sci2.1 signature for kDoSound(... | Martin Kiewitz |
2010-07-01 | Added some slight fixes for the RAMA demo, which starts now, though it dies h... | Filippos Karapetis |
2010-06-28 | SCI: More comment rewrapping | Max Horn |
2010-06-28 | SCI: Make Script member vars private; add const qualifiers | Max Horn |
2010-06-23 | Moved the SelectorCache struct inside selector.h, where it belongs, and fixed... | Filippos Karapetis |
2010-06-17 | Strict mode: Turned several severe errors (almost all detection related) into... | Filippos Karapetis |
2010-06-10 | Use the SELECTOR() macro for readability | Filippos Karapetis |
2010-05-31 | Cleanup | Filippos Karapetis |
2010-05-30 | Limit access to the _bufSize, _scriptSize and _heapSize members of the Script... | Filippos Karapetis |
2010-05-29 | Mass renaming of selector-related functions, and removed some defines which w... | Filippos Karapetis |
2010-05-28 | Cleaned up detectGfxFunctionsType() slightly, and made it work for Hoyle 1 an... | Filippos Karapetis |
2010-05-26 | SCI: Making various object and script related things const | Max Horn |
2010-04-24 | SCI: Don't error() out when autodetection fails | Walter van Niftrik |
2010-02-17 | SCI: Reduce header interdependencies | Max Horn |
2010-02-13 | SCI: Change getSciVersionDesc() to return 'const char *' instead of 'Common::... | Max Horn |
2010-02-07 | SCI: cleanup; try to unify var names when reading PMachine instructions a bit | Max Horn |
2010-02-07 | Update comments in autoDetectSci21KernelType() explaining what we're checking... | Matthew Hoops |
2010-02-07 | SCI: Some cleanup | Max Horn |
2010-02-07 | Split GameFeatures::autoDetectFeature into several methods, one for each feature | Max Horn |
2010-02-07 | SCI: Add GameFeatures::getDetectionAddr auxillary method | Max Horn |
2010-02-07 | SCI: Refactor GameFeatures::autoDetectFeature | Max Horn |
2010-02-07 | SCI: Switch GameFeatures::autoDetectFeature to using readPMachineInstruction | Max Horn |
2010-02-07 | With the new detection for setCursor, the game object and game ID are no long... | Filippos Karapetis |
2010-02-07 | Oops, correct a comment. | Matthew Hoops |
2010-02-07 | Rewrite detectSetCursorType() so that it works for KQ5 Mac in addition to KQ5... | Matthew Hoops |
2010-02-03 | Placed all the game feature detection code in a separate class | Filippos Karapetis |