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path: root/engines/sci/engine/features.cpp
AgeCommit message (Expand)Author
2017-05-06SCI32: Fix missing/incorrect game features detectionColin Snover
2017-04-21SCI: Improve audio volume & settings sync codeColin Snover
2017-03-27SCI: Implement bounds-checked reads of game resourcesColin Snover
2016-08-13SCI: Fix pseudo mouse in various SCI1 games like e.g. Larry5Martin Kiewitz
2015-12-29SCI32: split up SCI2.1 into EARLY/MIDDLE/LATEMartin Kiewitz
2014-08-08SCI: Fix wrong game features heuristic for Hoyle 1/2 - bug #6606Filippos Karapetis
2014-02-18SCI: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-20SCI: Add support for the King's Questions mini-gameFilippos Karapetis
2013-04-28SCI: Fix Phantasmagoria Mac's kDoSoundMatthew Hoops
2012-10-22SCI: Add the Inside the Chest / Benind the Developer's Shield demoFilippos Karapetis
2012-06-18SCI: Add setter/getter methods to reg_t'sFilippos Karapetis
2012-04-29SCI: Fix for bug #3522046 "Detection of SQ4CD as Windows breaks Music"Filippos Karapetis
2012-03-31ENGINES: Return all available custom GUI options if no target is specifiedFilippos Karapetis
2012-03-25SCI: Hook up the digital SFX and CD audio optionsFilippos Karapetis
2012-01-15SCI: Clean up some memory management and loopsWillem Jan Palenstijn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-02-28SCI: Cleanup of the save/load dialog patching code and the lofs type detectio...md5
2010-11-25SCI: Added support for the alternate Windows MIDI soundtracks of the CD versi...Filippos Karapetis
2010-11-21SCI: Added a heuristic to detect the modified late SCI2.1/SCI3 kString/kArray...Filippos Karapetis
2010-11-17SCI1.1 and newer games always ignore move count. The "version" command works ...Filippos Karapetis
2010-11-17SCI: lofsa/lofss functionality for SCI3Filippos Karapetis
2010-09-04SCI: doing detectDoSoundType() properly sci0earlyMartin Kiewitz
2010-09-04SCI: lsl2 early uses sci0late soundMartin Kiewitz
2010-08-23SCI: storing game super class address now inside SciEngineMartin Kiewitz
2010-08-02SCI: Fix leaks in ResourceManager::listResources caller code.Johannes Schickel
2010-07-31SCI: fix lofs autodetectionMartin Kiewitz
2010-07-27SCI: Better fix for bug #3035058 - ECOQUEST demo: Missing subtitlesMatthew Hoops
2010-07-14SCI: adding sound version 2.1, to properly add sci2.1 signature for kDoSound(...Martin Kiewitz
2010-07-01Added some slight fixes for the RAMA demo, which starts now, though it dies h...Filippos Karapetis
2010-06-28SCI: More comment rewrappingMax Horn
2010-06-28SCI: Make Script member vars private; add const qualifiersMax Horn
2010-06-23Moved the SelectorCache struct inside selector.h, where it belongs, and fixed...Filippos Karapetis
2010-06-17Strict mode: Turned several severe errors (almost all detection related) into...Filippos Karapetis
2010-06-10Use the SELECTOR() macro for readabilityFilippos Karapetis
2010-05-31CleanupFilippos Karapetis
2010-05-30Limit access to the _bufSize, _scriptSize and _heapSize members of the Script...Filippos Karapetis
2010-05-29Mass renaming of selector-related functions, and removed some defines which w...Filippos Karapetis
2010-05-28Cleaned up detectGfxFunctionsType() slightly, and made it work for Hoyle 1 an...Filippos Karapetis
2010-05-26SCI: Making various object and script related things constMax Horn
2010-04-24SCI: Don't error() out when autodetection failsWalter van Niftrik
2010-02-17SCI: Reduce header interdependenciesMax Horn
2010-02-13SCI: Change getSciVersionDesc() to return 'const char *' instead of 'Common::...Max Horn
2010-02-07SCI: cleanup; try to unify var names when reading PMachine instructions a bitMax Horn
2010-02-07Update comments in autoDetectSci21KernelType() explaining what we're checking...Matthew Hoops
2010-02-07SCI: Some cleanupMax Horn
2010-02-07Split GameFeatures::autoDetectFeature into several methods, one for each featureMax Horn
2010-02-07SCI: Add GameFeatures::getDetectionAddr auxillary methodMax Horn
2010-02-07SCI: Refactor GameFeatures::autoDetectFeatureMax Horn
2010-02-07SCI: Switch GameFeatures::autoDetectFeature to using readPMachineInstructionMax Horn
2010-02-07With the new detection for setCursor, the game object and game ID are no long...Filippos Karapetis