Age | Commit message (Expand) | Author |
2014-08-08 | SCI: Fix wrong game features heuristic for Hoyle 1/2 - bug #6606 | Filippos Karapetis |
2014-02-18 | SCI: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-08-20 | SCI: Add support for the King's Questions mini-game | Filippos Karapetis |
2013-04-28 | SCI: Fix Phantasmagoria Mac's kDoSound | Matthew Hoops |
2012-10-22 | SCI: Add the Inside the Chest / Benind the Developer's Shield demo | Filippos Karapetis |
2012-06-18 | SCI: Add setter/getter methods to reg_t's | Filippos Karapetis |
2012-04-29 | SCI: Fix for bug #3522046 "Detection of SQ4CD as Windows breaks Music" | Filippos Karapetis |
2012-03-31 | ENGINES: Return all available custom GUI options if no target is specified | Filippos Karapetis |
2012-03-25 | SCI: Hook up the digital SFX and CD audio options | Filippos Karapetis |
2012-01-15 | SCI: Clean up some memory management and loops | Willem Jan Palenstijn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-02-28 | SCI: Cleanup of the save/load dialog patching code and the lofs type detectio... | md5 |
2010-11-25 | SCI: Added support for the alternate Windows MIDI soundtracks of the CD versi... | Filippos Karapetis |
2010-11-21 | SCI: Added a heuristic to detect the modified late SCI2.1/SCI3 kString/kArray... | Filippos Karapetis |
2010-11-17 | SCI1.1 and newer games always ignore move count. The "version" command works ... | Filippos Karapetis |
2010-11-17 | SCI: lofsa/lofss functionality for SCI3 | Filippos Karapetis |
2010-09-04 | SCI: doing detectDoSoundType() properly sci0early | Martin Kiewitz |
2010-09-04 | SCI: lsl2 early uses sci0late sound | Martin Kiewitz |
2010-08-23 | SCI: storing game super class address now inside SciEngine | Martin Kiewitz |
2010-08-02 | SCI: Fix leaks in ResourceManager::listResources caller code. | Johannes Schickel |
2010-07-31 | SCI: fix lofs autodetection | Martin Kiewitz |
2010-07-27 | SCI: Better fix for bug #3035058 - ECOQUEST demo: Missing subtitles | Matthew Hoops |
2010-07-14 | SCI: adding sound version 2.1, to properly add sci2.1 signature for kDoSound(... | Martin Kiewitz |
2010-07-01 | Added some slight fixes for the RAMA demo, which starts now, though it dies h... | Filippos Karapetis |
2010-06-28 | SCI: More comment rewrapping | Max Horn |
2010-06-28 | SCI: Make Script member vars private; add const qualifiers | Max Horn |
2010-06-23 | Moved the SelectorCache struct inside selector.h, where it belongs, and fixed... | Filippos Karapetis |
2010-06-17 | Strict mode: Turned several severe errors (almost all detection related) into... | Filippos Karapetis |
2010-06-10 | Use the SELECTOR() macro for readability | Filippos Karapetis |
2010-05-31 | Cleanup | Filippos Karapetis |
2010-05-30 | Limit access to the _bufSize, _scriptSize and _heapSize members of the Script... | Filippos Karapetis |
2010-05-29 | Mass renaming of selector-related functions, and removed some defines which w... | Filippos Karapetis |
2010-05-28 | Cleaned up detectGfxFunctionsType() slightly, and made it work for Hoyle 1 an... | Filippos Karapetis |
2010-05-26 | SCI: Making various object and script related things const | Max Horn |
2010-04-24 | SCI: Don't error() out when autodetection fails | Walter van Niftrik |
2010-02-17 | SCI: Reduce header interdependencies | Max Horn |
2010-02-13 | SCI: Change getSciVersionDesc() to return 'const char *' instead of 'Common::... | Max Horn |
2010-02-07 | SCI: cleanup; try to unify var names when reading PMachine instructions a bit | Max Horn |
2010-02-07 | Update comments in autoDetectSci21KernelType() explaining what we're checking... | Matthew Hoops |
2010-02-07 | SCI: Some cleanup | Max Horn |
2010-02-07 | Split GameFeatures::autoDetectFeature into several methods, one for each feature | Max Horn |
2010-02-07 | SCI: Add GameFeatures::getDetectionAddr auxillary method | Max Horn |
2010-02-07 | SCI: Refactor GameFeatures::autoDetectFeature | Max Horn |
2010-02-07 | SCI: Switch GameFeatures::autoDetectFeature to using readPMachineInstruction | Max Horn |
2010-02-07 | With the new detection for setCursor, the game object and game ID are no long... | Filippos Karapetis |
2010-02-07 | Oops, correct a comment. | Matthew Hoops |
2010-02-07 | Rewrite detectSetCursorType() so that it works for KQ5 Mac in addition to KQ5... | Matthew Hoops |
2010-02-03 | Placed all the game feature detection code in a separate class | Filippos Karapetis |