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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sci
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engine
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savegame.cpp
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Author
2016-02-22
SCI32: Do not clear screen when restoring for SCI32
Martin Kiewitz
2016-02-21
SCI32: Fix save patching for ScummVM dialog
Martin Kiewitz
2016-02-21
SCI32: Implement syncing planes+screen items from VM for restore
Martin Kiewitz
2016-02-09
SCI: Script patch for Mixed Up Mother Goose SCI1
Martin Kiewitz
2016-02-05
SCI: Silence false positive warning in MSVC
Filippos Karapetis
2016-01-14
SCI: Use tick-based timing more consistently
Colin Snover
2016-01-14
SCI: Implement SCI32 kPalVary and kPalette setFade
Colin Snover
2016-01-07
SCI32: Add initial support for palette cycling (kPalCycle) and fading (kPalFade)
Colin Snover
2015-12-29
SCI32: split up SCI2.1 into EARLY/MIDDLE/LATE
Martin Kiewitz
2015-05-03
SCI: Clarify function name
Willem Jan Palenstijn
2015-04-27
SCI: move SCI32 plane clear to gamestate_restore()
Martin Kiewitz
2015-04-26
SCI: restore: clear screen when restoring
Martin Kiewitz
2015-04-26
SCI: restore: reset ports before loading memory
Martin Kiewitz
2015-04-26
SCI: implement delayed restore via ScummVM menu
Martin Kiewitz
2015-04-23
SCI: fix Camelot save on map screen bug #6744
Martin Kiewitz
2015-02-15
SCI: Use sound resource priority by default for songs
Willem Jan Palenstijn
2015-02-15
SCI: Always re-sort playlist in soundPlay
Willem Jan Palenstijn
2015-02-14
SCI: Register and save playBed option to PlaySound
Willem Jan Palenstijn
2014-12-13
SCI: Fix comment for workaround.
Willem Jan Palenstijn
2014-10-19
SCI: Add notes
Willem Jan Palenstijn
2014-02-18
SCI: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-17
SCI: Provide more accurate error messages for unsupported saved games
Filippos Karapetis
2013-12-14
SCI: Make second pass when loading objects
Willem Jan Palenstijn
2013-12-04
Merge branch 'master' of github.com:scummvm/scummvm
Martin Kiewitz
2013-12-04
SCI: script patcher is now a separate class
Martin Kiewitz
2013-11-23
SCI: Janitorial - Fix spacing errors
Strangerke
2013-09-21
SCI: abbrev. ffs to FE and priority check fix
m-kiewitz
2013-09-21
SCI: sfx/music priority int16 fixes bug #3615038
m-kiewitz
2013-04-27
SCI: Change wording for bug/further info references
Filippos Karapetis
2012-11-15
SCI: Properly reset the palVary signal when loading (bug #3575569)
Filippos Karapetis
2012-11-07
SCI: Fix bug #3575569 - "SCI: QFG1VGA: Palette/hue bug after loading"
Filippos Karapetis
2012-06-18
SCI: Add setter/getter methods to reg_t's
Filippos Karapetis
2012-06-15
SCI: Further cleanup of the script code
Filippos Karapetis
2012-06-14
SCI: A separate implementation is needed for syncStringHeap() for SCI3
Filippos Karapetis
2012-02-10
JANITORIAL: Fix template definition whitespace
Tarek Soliman
2011-11-05
SCI: Made the object map hashmap of the Script class private
Filippos Karapetis
2011-11-05
SCI: Made more fields of the Script class private. Some cleanup.
Filippos Karapetis
2011-10-22
SCI: fix thread lockup issue when loading savegames using a sound driver whic...
athrxx
2011-09-26
SCI: Changes to the sound resource initialization code
Filippos Karapetis
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-03-08
SCI: Cleanup
md5
2011-02-14
SCI: Fix loading SCI32 games
Matthew Hoops
2011-02-15
SCI2+: Set the correct segment for SCI32 strings/arrays when loading
md5
2011-02-14
SCI: Fix loading pre-version 28 saved games
Matthew Hoops
2011-02-11
SCI: Simplify SegManager::saveLoadWithSerializer, cleanup
Max Horn
2010-12-24
SCI: Only sync the synonyms vocabulary if the game actually has one (thanks wjp)
Filippos Karapetis
2010-12-24
SCI: Now saving/loading the list of synonyms (set by kSetSynonyms), like SSCI...
Filippos Karapetis
2010-12-07
SCI: Silence warnings
Matthew Hoops
2010-12-07
SCI: Removed the system strings code and replaced it with a much more simplif...
Filippos Karapetis
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