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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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savegame.cpp
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Author
2016-08-13
SCI: Fix sign comparison warning
Colin Snover
2016-08-13
SCI: Fix pointer invalidation caused by array storage moves
Colin Snover
2016-08-06
SCI32: Actually save and load remaps
Colin Snover
2016-08-01
SCI32: Implement bitmap save routine
Colin Snover
2016-08-01
SCI32: Fix invalid memory access after BitmapTable is extended
Colin Snover
2016-08-01
SCI32: Add bitmap segment and remove GC option from hunk segment
Colin Snover
2016-07-11
SCI32: Split GfxPalette and GfxPalette32 + HunkPalette
Colin Snover
2016-06-26
SCI32: Fix broken Remap implementation
Colin Snover
2016-05-28
SCI32: Remove invalid TODO about CLUT for 16-bit graphics
Colin Snover
2016-04-06
SCI: Fix compilation for C++98.
Johannes Schickel
2016-03-25
SCI: Remove commented out code line.
Johannes Schickel
2016-03-25
SCI: Use aggregation to store objects in SegmentObjTable.
Johannes Schickel
2016-03-25
SCI: Get rid of template hack for serialization.
Johannes Schickel
2016-03-16
SCI: Add workaround for restoring kq6 saved games (lowres/hires)
Martin Kiewitz
2016-03-02
SCI32: Don't do a syncWithScripts on restore from launcher
Martin Kiewitz
2016-02-22
SCI32: Do not clear screen when restoring for SCI32
Martin Kiewitz
2016-02-21
SCI32: Fix save patching for ScummVM dialog
Martin Kiewitz
2016-02-21
SCI32: Implement syncing planes+screen items from VM for restore
Martin Kiewitz
2016-02-09
SCI: Script patch for Mixed Up Mother Goose SCI1
Martin Kiewitz
2016-02-05
SCI: Silence false positive warning in MSVC
Filippos Karapetis
2016-01-14
SCI: Use tick-based timing more consistently
Colin Snover
2016-01-14
SCI: Implement SCI32 kPalVary and kPalette setFade
Colin Snover
2016-01-07
SCI32: Add initial support for palette cycling (kPalCycle) and fading (kPalFade)
Colin Snover
2015-12-29
SCI32: split up SCI2.1 into EARLY/MIDDLE/LATE
Martin Kiewitz
2015-05-03
SCI: Clarify function name
Willem Jan Palenstijn
2015-04-27
SCI: move SCI32 plane clear to gamestate_restore()
Martin Kiewitz
2015-04-26
SCI: restore: clear screen when restoring
Martin Kiewitz
2015-04-26
SCI: restore: reset ports before loading memory
Martin Kiewitz
2015-04-26
SCI: implement delayed restore via ScummVM menu
Martin Kiewitz
2015-04-23
SCI: fix Camelot save on map screen bug #6744
Martin Kiewitz
2015-02-15
SCI: Use sound resource priority by default for songs
Willem Jan Palenstijn
2015-02-15
SCI: Always re-sort playlist in soundPlay
Willem Jan Palenstijn
2015-02-14
SCI: Register and save playBed option to PlaySound
Willem Jan Palenstijn
2014-12-13
SCI: Fix comment for workaround.
Willem Jan Palenstijn
2014-10-19
SCI: Add notes
Willem Jan Palenstijn
2014-02-18
SCI: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-17
SCI: Provide more accurate error messages for unsupported saved games
Filippos Karapetis
2013-12-14
SCI: Make second pass when loading objects
Willem Jan Palenstijn
2013-12-04
Merge branch 'master' of github.com:scummvm/scummvm
Martin Kiewitz
2013-12-04
SCI: script patcher is now a separate class
Martin Kiewitz
2013-11-23
SCI: Janitorial - Fix spacing errors
Strangerke
2013-09-21
SCI: abbrev. ffs to FE and priority check fix
m-kiewitz
2013-09-21
SCI: sfx/music priority int16 fixes bug #3615038
m-kiewitz
2013-04-27
SCI: Change wording for bug/further info references
Filippos Karapetis
2012-11-15
SCI: Properly reset the palVary signal when loading (bug #3575569)
Filippos Karapetis
2012-11-07
SCI: Fix bug #3575569 - "SCI: QFG1VGA: Palette/hue bug after loading"
Filippos Karapetis
2012-06-18
SCI: Add setter/getter methods to reg_t's
Filippos Karapetis
2012-06-15
SCI: Further cleanup of the script code
Filippos Karapetis
2012-06-14
SCI: A separate implementation is needed for syncStringHeap() for SCI3
Filippos Karapetis
2012-02-10
JANITORIAL: Fix template definition whitespace
Tarek Soliman
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