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path: root/engines/sci/engine/vm.h
AgeCommit message (Expand)Author
2010-02-17SCI: Remove hack in convertSierraGameId which caused a memory leakMax Horn
2010-02-07SCI: Add function readPMachineInstruction()Max Horn
2010-02-04SCI: adding back selector for sci32Martin Kiewitz
2010-02-04SCI: adding selectors bottom and rightMartin Kiewitz
2010-02-04SCI: adding support for resX, resY selectors for sci32Martin Kiewitz
2010-02-03Initial implementation of text drawing for SCI2 (it's a hack for now, done th...Filippos Karapetis
2010-02-03SCI: Make add_exec_stack_entry & add_exec_stack_varselector static / privateMax Horn
2010-02-03SCI: restoring param of run_vm is a bool, not an intMax Horn
2010-02-02SCI: Use Common::List and Common::String to simplify breakpoint handling (unt...Max Horn
2010-01-28Detect whether to use the modified SCI2 or SCI2.1 kernel table based on the k...Matthew Hoops
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-15SCI: changed scalesignal to scaleSignal - selector works now :)Martin Kiewitz
2010-01-15SCI: adding scalesignal selectorMartin Kiewitz
2010-01-05SCI: Removed the old graphics codeFilippos Karapetis
2010-01-05SCI: adjusting cel drawing according to left/top of planeMartin Kiewitz
2010-01-04SCI: now filtering screenItems against planesMartin Kiewitz
2010-01-04Fallback detector:Filippos Karapetis
2009-12-27Renamed gameName -> gameId, to keep the same vocabulary everywhereFilippos Karapetis
2009-12-27Now using m_kiewitz's picture code to show pictures in SCI32. Also took some ...Filippos Karapetis
2009-12-26Some more work on the new music codeFilippos Karapetis
2009-12-25SCI/newmusic: added filter support for kq4early and adlibMartin Kiewitz
2009-12-21SCI32:Matthew Hoops
2009-11-20Changed some comments back to DOxygen (inline) style and removed some more de...Filippos Karapetis
2009-11-20Removed the syncTime and syncCue selectors from the list of static selectors,...Filippos Karapetis
2009-11-20Removed more unused selectors - the canBeHere selector is replaced by cantBeH...Filippos Karapetis
2009-11-20FormattingFilippos Karapetis
2009-11-20Changed the lofs detection to iterate through all the methods of the Game obj...Filippos Karapetis
2009-11-20Selector cleanup: rearranged all selectors to be in the same order as in Sier...Filippos Karapetis
2009-11-20Some corrections for the lofs autodetection - SQ4 floppy works againFilippos Karapetis
2009-11-04- Changed the segment manager to be a static part of the engine, and stopped ...Filippos Karapetis
2009-11-04Added references to the scaleX and scaleY selectors, used for SCI1.1 view sca...Filippos Karapetis
2009-10-10Started rewriting the Object struct into a classFilippos Karapetis
2009-10-08Started rewriting the check for the graphics functions type (still not finis...Filippos Karapetis
2009-10-01SCI: Remove outdated debugging hack.Willem Jan Palenstijn
2009-09-30SCI: Replace magic '-42' by an enumMax Horn
2009-09-27SCI: Fix scrolling in SCI1 list controls.Walter van Niftrik
2009-09-22SCI: Change SystemStrings to use RAW storage consistenlyMax Horn
2009-09-17SCI: Add a global getSciVersion() function and make use of itMax Horn
2009-09-17SCI: Rename selector_map_t -> SelectorCache and _selectorMap -> _selectorCacheMax Horn
2009-09-17SCI: Move parts of struct ScriptState into a new struct DebugStateMax Horn
2009-09-17Made script_lookup_export() a method of SegManagerFilippos Karapetis
2009-09-17Changed the way object selectors are accessed, by removing the relevant defin...Filippos Karapetis
2009-09-12Removed the unused ASSERT()-related code and changed a warning where BREAKPOI...Filippos Karapetis
2009-09-12- Made obj_get and obj_get_name methods of SegManager (getObject and getObjec...Filippos Karapetis
2009-09-06SCI: Script::obj_indices is now protectedMax Horn
2009-09-06SCI: cleanupMax Horn
2009-09-06SCI: Cleanup for some SegManager internalsMax Horn
2009-09-06SCI: Rename resManager -> resMan; segManager -> segManMax Horn
2009-09-02Some renaming:Filippos Karapetis
2009-09-01- Moved the Sierra game ID conversion code inside game.cpp, so that any game-...Filippos Karapetis