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AgeCommit message (Expand)Author
2010-01-10SCI: Fix default optimization level in AvoidPathWalter van Niftrik
2010-01-10Silenced warnings ("this" isn't defined on object instantiation, and commente...Filippos Karapetis
2010-01-10SCI: fixed typo when getting resourceId on kPortrait call - fixes resource no...Martin Kiewitz
2010-01-10SCI: updateBox now also supports hires modeMartin Kiewitz
2010-01-10SCI: switching to hires kDrawCel when 8th parameter is passed, fixed kDrawCel...Martin Kiewitz
2010-01-08SCI: call gui-init right after loading a saved game, fixes weird gui issue th...Martin Kiewitz
2010-01-07SCI: implement crazy hack that fixes coordinates of some cel placements. I'm ...Martin Kiewitz
2010-01-07SCI: fixed save/restorebits within screen class for displayscreen case, fixes...Martin Kiewitz
2010-01-07SCI: changed kernel signature for kDrawCel, enabled upscaled hires savebox co...Martin Kiewitz
2010-01-06SCI: sync displayScreen with framebuffer after successful video playback (fix...Martin Kiewitz
2010-01-06- Some work on kLocalToGlobal and kGlobalToLocal for SCI2+Filippos Karapetis
2010-01-06The error inside execute_method() has been restored, it's only a warning for ...Filippos Karapetis
2010-01-06SCI: making most of the variables in screen class private (some of it was nee...Martin Kiewitz
2010-01-06Removed all hardcoded screen sizesFilippos Karapetis
2010-01-05Changed an error to a warning in execute_method(), so that Torin's Passage sc...Filippos Karapetis
2010-01-05Zero the array before using it. You can go talk to Grace now, DrMcCoy.Matthew Hoops
2010-01-05Fix walking in SCI32. Gabriel now will walk and DrMcCoy can now hear his prec...Matthew Hoops
2010-01-05More renamingFilippos Karapetis
2010-01-05Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purposeFilippos Karapetis
2010-01-05SCI: Removed the old graphics codeFilippos Karapetis
2010-01-05SCI: adjusting cel drawing according to left/top of planeMartin Kiewitz
2010-01-04SCI: now filtering screenItems against planesMartin Kiewitz
2010-01-04SCI: fix crash due accessing invalid object (implemented deleteScreenitem)Martin Kiewitz
2010-01-04SCI: surprise for this DrMcCoy guyMartin Kiewitz
2010-01-04SCI: Add support for SCI2 to AvoidPath.Walter van Niftrik
2010-01-04SCI: kPalette / animate adjustments to behave more like sierra sci, also does...Martin Kiewitz
2010-01-04Updated commentFilippos Karapetis
2010-01-04SCI/new sound code: update sound cues when kGetEvent() is called, instead of ...Filippos Karapetis
2010-01-04Fallback detector:Filippos Karapetis
2010-01-03Renamed SCI_VERSION_AUTODETECT to SCI_VERSION_NONE to signify its actual purposeFilippos Karapetis
2010-01-03sane_nodep() and sane_listp() should not be dummy functions when DISABLE_VALI...Filippos Karapetis
2010-01-03Fixed compilation with DISABLE_VALIDATIONS, and fixed a bug in kPrevNodeFilippos Karapetis
2010-01-03SCI: Support pointer arithmetics in +ag, +agi, etc. tooLars Skovlund
2010-01-03The "room" command can now set the current room number, too (more straightfor...Filippos Karapetis
2010-01-03Implement kInPolygon for SCI32. GK1 now responds when you click on things.Matthew Hoops
2010-01-02SCI: implemented new console command "listsaves"Martin Kiewitz
2010-01-02Fix the GK1 CD intro sequence (regression from r46839, which fixed a regressi...Matthew Hoops
2010-01-01SCI: Fix segfault in dual-language KQ5.Walter van Niftrik
2010-01-01SCI: kDoAudio now also clips volume and adjusts to mixer volumeMartin Kiewitz
2010-01-01SCI/newmusic: now clips volume against MUSIC_VOLUME_MAX (127) instead of the ...Martin Kiewitz
2010-01-01SCI: volume for sci0 now set to 127, now using constant instead of valueMartin Kiewitz
2010-01-01SCI: Added TODO within kDoAudioMartin Kiewitz
2010-01-01SCI: fixing bad sorting of saved games due MMDDYYYY date savingMartin Kiewitz
2010-01-01SCI/new music code: The MIDI driver is now reset whenever the game's VM respa...Filippos Karapetis
2010-01-01Fixed KQ5CD (regression from rev. 46656)Filippos Karapetis
2010-01-01Fixed broken savegames when saving with the new music codeFilippos Karapetis
2010-01-01Added a comment for the reason updateSci0Cues() is called within kAnimate()Filippos Karapetis
2010-01-01SCI: fixing saved game compatibilityMartin Kiewitz
2010-01-01SCI: implement kFOpen (OPEN_OR_CREATE), makes it possible to save character d...Martin Kiewitz
2010-01-01SCI/new music code:Filippos Karapetis