Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-24 | SCI: Add GetAngle for SCI1 that matches SSCI | Willem Jan Palenstijn | |
Thanks to waltervn for creating a scis test script to verify. | |||
2013-01-24 | SCI: Fix bug #3585189 - "SCI: QFG1VGA - game hangs in the tavern" | Filippos Karapetis | |
2013-01-23 | SCI: Bugfix for commit 0968acc: only filter out missing messages for the jar | Filippos Karapetis | |
This is to properly fix bug #3601090 without removing any functionality. The additional check ensures that the look and hand icons work with the jar. Many thanks to lskovlun for debugging this and providing a fix | |||
2013-01-23 | SCI: Fix script bug #3601090 - "SCI: Pepper's Adventures in Time: Game ↵ | Filippos Karapetis | |
becomes unsolvable" Many thanks to lskovlun for debugging this problem and finding the offending script code that caused it. | |||
2013-01-23 | SCI: Slight cleanup in kMessage() | Filippos Karapetis | |
2013-01-22 | SCI: Fix uninitialized variable workaround for scene 510 (bug #3575570) | Filippos Karapetis | |
A non-zero value must be used in the uninitialized variable, otherwise the prize is awarded twice. Fixes bug #3575570 - "SCI: QfG3: Both the player and Yesufu are declared winners" | |||
2013-01-22 | SCI: Fix angle rounding in the SCI1 implementation of kGetAngle (bug #3601479) | Filippos Karapetis | |
Fixes bug #3601479 - "SCI KQ6: Castle walls - stuck in same room". Many thanks to wjp for his help on the kGetAngle implementation | |||
2013-01-11 | SCI: Add another workaround for a script bug in QFG4 | Filippos Karapetis | |
2013-01-11 | SCI: Add some info on kPalVary(9)/kPalVaryUnknown2 | Filippos Karapetis | |
2013-01-11 | SCI: Add 2 workarounds for script bugs in QFG4 | Filippos Karapetis | |
2013-01-11 | SCI: Add subop 9 of kPalVary (used in SCI32, e.g. QFG4 when exiting the caves) | Filippos Karapetis | |
2012-12-31 | SCI32: Add more KScrollWindow notes | Willem Jan Palenstijn | |
2012-12-30 | SCI32: Add more KScrollWindow notes | Willem Jan Palenstijn | |
2012-12-30 | SCI32: Add notes about KScrollWindow/Where,Go | Willem Jan Palenstijn | |
2012-12-30 | SCI32: Add some notes about KScrollWindow/Add | Willem Jan Palenstijn | |
2012-11-15 | SCI: Properly reset the palVary signal when loading (bug #3575569) | Filippos Karapetis | |
2012-11-07 | SCI: Fix bug #3575569 - "SCI: QFG1VGA: Palette/hue bug after loading" | Filippos Karapetis | |
We make sure that any leftover palVary timers are removed when loading. This is an edge case, but it won't hurt to remove these timers just in case | |||
2012-10-22 | SCI: Add a workaround for bug #3568452 - "SCI: QFG1VGA - Path finding bug in ↵ | Filippos Karapetis | |
the forest" This workaround has been added for now to stop the game from freezing. A more correct solution would be to match our pathfinding algorithm to what SSCI is doing, but with this workaround we can stop the more immediate problem (game freezing) now. | |||
2012-10-22 | SCI: Fix bug #3578335 - "SCI: Mixed-Up Mother Goose EGA - crash upon ↵ | Filippos Karapetis | |
choosing kid" In several SCI0 games, the parameter to kDoSoundFade can be null. We handle that case, instead of adding individual workarounds per game | |||
2012-10-22 | SCI: Add the Inside the Chest / Benind the Developer's Shield demo | Filippos Karapetis | |
2012-10-13 | SCI: Fix bug #3568431 - "SCI: QFG1VGA - Text glitch at the ghosts death screen" | Filippos Karapetis | |
This is a script bug, and is present in the original game as well. Thanks to lskovlun for assisting with this one | |||
2012-10-07 | SCI: Fix Uhura's Woo conversation option | Willem Jan Palenstijn | |
This is bug #3040722. It was trying to open a non-existent submenu. We now force a return after handling the conversation option right before it tries to look for this submenu. | |||
2012-10-07 | SCI: Flip assert | Willem Jan Palenstijn | |
This way the assert is checking that the allocated buffer is large enough for the memcpy that follows it. | |||
2012-10-06 | SCI: Fix dissect_script crash with invalid object types | Willem Jan Palenstijn | |
2012-10-06 | SCI: Fix some console output formatting | Willem Jan Palenstijn | |
2012-10-05 | SCI: Add kReadNumber fixme | Willem Jan Palenstijn | |
Thanks to Walter for noticing this. | |||
2012-10-01 | SCI: Fix compilation with MSVC (atan2() was ambiguous) | Filippos Karapetis | |
2012-09-30 | SCI: Implement kMergePoly | Willem Jan Palenstijn | |
Thanks to Walter for creating debugging tools for MergePoly and testing. | |||
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-08-26 | Merge pull request #268 from clone2727/video-rewrite | Matthew Hoops | |
VideoDecoder upgrade & partial rewrite | |||
2012-08-21 | SCI: More work on kRemapColors | Filippos Karapetis | |
This implements some more color remap-based palette effects, found in QFG4 | |||
2012-08-21 | SCI: Extend a workaround for the dream sequence in QFG4 | Filippos Karapetis | |
2012-08-21 | SCI: Use a simpler atan implementation for kGetAngle in SCI1 and newer games | Filippos Karapetis | |
SCI1 games (QFG2 and newer) use a simpler and more accurate atan implementation for kGetAngle. This properly fixes bug #3540976. | |||
2012-08-16 | VIDEO: Merge AdvancedVideoDecoder into VideoDecoder | Matthew Hoops | |
2012-08-16 | VIDEO: Remove the Coktel video code from using the VideoDecoder API | Matthew Hoops | |
After discussing with DrMcCoy, we felt this the best way to proceed. A wrapper class that implements AdvancedVideoDecoder is still around for use in SCI. | |||
2012-08-02 | SCI: Add a workaround for a script bug in QFG4 | Filippos Karapetis | |
Thanks to Charles for testing | |||
2012-07-27 | VIDEO: Adapt QuickTimeDecoder to the AdvancedVideoDecoder API | Matthew Hoops | |
2012-07-27 | SCI: Add a workaround for a bug in Phantasmagoria 1 | Filippos Karapetis | |
2012-07-27 | SCI: Add support for kCD(0) with a parameter | Filippos Karapetis | |
It's now possible to start a chapter in Phantasmagoria 1 | |||
2012-07-26 | SCI: Add some debug code to op_line | Filippos Karapetis | |
2012-07-25 | SCI: Add a workaround for a script bug in QFG4 | Filippos Karapetis | |
2012-07-25 | SCI: Silence some very chatty warnings | Filippos Karapetis | |
Also, add an example room where kRemapToGray is called | |||
2012-07-25 | SCI: Expand an uninitialized read workaround for SQ6 | Filippos Karapetis | |
2012-07-25 | SCI: Add a workaround for QFG4, screen 140 (character selection screen) | Filippos Karapetis | |
2012-07-24 | SCI: Cleanup of the palette remapping code | Filippos Karapetis | |
2012-07-24 | SCI: More work on color remapping | Filippos Karapetis | |
More transparency/color mapping effects are now working (e.g. the flashlight at the Gedde tomb in GK1, the rays of light at Schloss Ritter in GK1, the torch in the QFG4 demo and the shadows in QFG4, PQ4 and KQ7) | |||
2012-07-24 | SCI: Initial implementation of kRemapColors(kRemapByPercent) | Filippos Karapetis | |
Fixes some graphics glitches in the QFG4 demo and the menus of QFG4, by implementing one of the transparency effects used mainly in SCI32. Many thanks to fuzzie for her debugging info on QFG4 demo and to wjp for his great help on the dissassembly | |||
2012-07-24 | SCI: Separate the early SCI11 version of kRemapColors from the SCI32 one | Filippos Karapetis | |
2012-07-22 | SCI: Rewrite RobotDecoder to use the AdvancedVideoDecoder API | Matthew Hoops | |
2012-07-22 | VIDEO: Rewrite the AVI code to use AdvancedVideoDecoder | Matthew Hoops | |
In addition to using the new API, it should theoretically support multiple audio and video tracks now but that has not been tested. |