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AgeCommit message (Expand)Author
2010-01-05SCI: adjusting cel drawing according to left/top of planeMartin Kiewitz
2010-01-04SCI: now filtering screenItems against planesMartin Kiewitz
2010-01-04SCI: fix crash due accessing invalid object (implemented deleteScreenitem)Martin Kiewitz
2010-01-04SCI: surprise for this DrMcCoy guyMartin Kiewitz
2010-01-04SCI: Add support for SCI2 to AvoidPath.Walter van Niftrik
2010-01-04SCI: kPalette / animate adjustments to behave more like sierra sci, also does...Martin Kiewitz
2010-01-04Updated commentFilippos Karapetis
2010-01-04SCI/new sound code: update sound cues when kGetEvent() is called, instead of ...Filippos Karapetis
2010-01-04Fallback detector:Filippos Karapetis
2010-01-03Renamed SCI_VERSION_AUTODETECT to SCI_VERSION_NONE to signify its actual purposeFilippos Karapetis
2010-01-03sane_nodep() and sane_listp() should not be dummy functions when DISABLE_VALI...Filippos Karapetis
2010-01-03Fixed compilation with DISABLE_VALIDATIONS, and fixed a bug in kPrevNodeFilippos Karapetis
2010-01-03SCI: Support pointer arithmetics in +ag, +agi, etc. tooLars Skovlund
2010-01-03The "room" command can now set the current room number, too (more straightfor...Filippos Karapetis
2010-01-03Implement kInPolygon for SCI32. GK1 now responds when you click on things.Matthew Hoops
2010-01-02SCI: implemented new console command "listsaves"Martin Kiewitz
2010-01-02Fix the GK1 CD intro sequence (regression from r46839, which fixed a regressi...Matthew Hoops
2010-01-01SCI: Fix segfault in dual-language KQ5.Walter van Niftrik
2010-01-01SCI: kDoAudio now also clips volume and adjusts to mixer volumeMartin Kiewitz
2010-01-01SCI/newmusic: now clips volume against MUSIC_VOLUME_MAX (127) instead of the ...Martin Kiewitz
2010-01-01SCI: volume for sci0 now set to 127, now using constant instead of valueMartin Kiewitz
2010-01-01SCI: Added TODO within kDoAudioMartin Kiewitz
2010-01-01SCI: fixing bad sorting of saved games due MMDDYYYY date savingMartin Kiewitz
2010-01-01SCI/new music code: The MIDI driver is now reset whenever the game's VM respa...Filippos Karapetis
2010-01-01Fixed KQ5CD (regression from rev. 46656)Filippos Karapetis
2010-01-01Fixed broken savegames when saving with the new music codeFilippos Karapetis
2010-01-01Added a comment for the reason updateSci0Cues() is called within kAnimate()Filippos Karapetis
2010-01-01SCI: fixing saved game compatibilityMartin Kiewitz
2010-01-01SCI: implement kFOpen (OPEN_OR_CREATE), makes it possible to save character d...Martin Kiewitz
2010-01-01SCI/new music code:Filippos Karapetis
2009-12-31SCI: kFileIO findFirst/findNext returns only game-specific prefixed filesMartin Kiewitz
2009-12-31SCI: keyboard change cleanup, fixed Ctrl and Alt related keys on foreign keyb...Martin Kiewitz
2009-12-31Changed kValidPath() to always return true, regardless of the value of savePa...Filippos Karapetis
2009-12-31SCI/new music code: The loop selector for each music score is no longer cache...Filippos Karapetis
2009-12-31kLocalToGlobal has a 'Plane' variant in SCI32 like its kGlobalToLocal sibling...Matthew Hoops
2009-12-31Overload the = operator for SciArray which fixes the setType errors in GK1. S...Matthew Hoops
2009-12-30Rename Common::Stream::readLine_NEW to readLineMax Horn
2009-12-30SCI32: Added sanity checks to kAddScreenItem and kUpdateScreenItem, so that t...Filippos Karapetis
2009-12-30SCI32:Matthew Hoops
2009-12-30Formatting.Johannes Schickel
2009-12-30Fixed warningsFilippos Karapetis
2009-12-30Initial implementation of the SCI21 kList kernel function (which calls all th...Filippos Karapetis
2009-12-30SCI32: Moved all the list related kernel functions inside klists.cpp, and imp...Filippos Karapetis
2009-12-30Implemented ListFirstTrue(), thanks to the help of waltervn. Now, buttons can...Filippos Karapetis
2009-12-30SCI32: added handling of variable selectors in kListEachElementDo() and silen...Filippos Karapetis
2009-12-30SCI32: added some of clone2727's changes to kArray and kString, and implement...Filippos Karapetis
2009-12-30The wrapper for the VMD decoder is only used in the SCI engine for SCI32 game...Filippos Karapetis
2009-12-29SCI: returning back raw == 0, when script trying to access invalid memoryMartin Kiewitz
2009-12-29SCI: dont crash when scripts are trying to access invalid memory (fixes intro...Martin Kiewitz
2009-12-29Removed leftover debug outputFilippos Karapetis