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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sci
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graphics
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frameout.h
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Author
2017-07-09
SCI32: Fix kObjectIntersect
Willem Jan Palenstijn
2017-07-06
SCI32: Improve kPlayVMD rendering
Colin Snover
2017-07-06
SCI32: Remove unused method declaration
Colin Snover
2017-07-06
SCI32: Update mouse position for rendering in all frameOuts
Colin Snover
2017-07-06
SCI32: Centralise OSystem screen updates
Colin Snover
2017-05-06
SCI32: Centralize handling of pixel format switches
Colin Snover
2017-05-04
SCI32: Disable game script video benchmarking
Colin Snover
2017-04-29
SCI32: Remove unnecessary GfxFrameout::_frameNowVisible
Colin Snover
2017-04-22
SCI: Move ScummVM save/restore to GuestAdditions and reimplement for SCI32
Colin Snover
2016-10-22
SCI32: Fix slow SCI2.1mid transitions
Colin Snover
2016-09-29
SCI32: Improved game resolution detection
Colin Snover
2016-08-19
SCI32: Remove unused ResourceManager from GfxFrameout
Colin Snover
2016-08-19
SCI32: Remove CoordAdjuster32, at least for the moment
Colin Snover
2016-08-19
SCI32: Implement kShakeScreen for SCI32
Colin Snover
2016-08-19
SCI32: Fix signature of kSetNowSeen
Colin Snover
2016-08-19
SCI32: Implement SCI32 cursor support
Colin Snover
2016-08-19
SCI32: Remove GfxScreen from GfxFrameout
Colin Snover
2016-08-11
SCI32: Fix GfxFrameout::_isHiRes flag to be accurate for all games
Colin Snover
2016-08-01
SCI: Fix warnings
Eugene Sandulenko
2016-08-01
SCI32: Add 6-argument signature of kAddPicAt
Colin Snover
2016-08-01
SCI32: Implement plane transitions (kSetShowStyle and kSetScroll)
Colin Snover
2016-07-10
SCI32: Implement kPlayVMD
Colin Snover
2016-07-02
SCI32: Expose graphics throttling code
Colin Snover
2016-07-02
SCI32: Document _remapOccurred flag
Colin Snover
2016-07-02
SCI32: Improve accuracy of frameout throttler
Colin Snover
2016-07-02
SCI32: Add const to getCurrentBuffer
Colin Snover
2016-06-30
SCI32: Document & clean up extra rect argument for frameOut
Colin Snover
2016-06-26
SCI32: Fix benchmarking for QFG4
Colin Snover
2016-06-21
SCI32: Remove unused dependencies from GfxFrameout
Colin Snover
2016-06-21
SCI32: Implement line drawing (kAddLine/kUpdateLine/kRemoveLine)
Colin Snover
2016-06-14
SCI32: Fix video performance benchmarking in most SCI32 games
Colin Snover
2016-03-17
SCI32: Temporarily remove dead SCI2.1early transitions code
Colin Snover
2016-03-16
SCI32: Work around bad Styler script in KQ7 2.0b
Colin Snover
2016-03-16
SCI32: Remove dead code related to priority map handling
Filippos Karapetis
2016-03-15
SCI32: More work on remapping
Filippos Karapetis
2016-03-10
SCI32: Implement kMovePlaneItems
Colin Snover
2016-03-10
SCI32: Implement kSetNowSeen
Colin Snover
2016-03-08
SCI32: Clean up kIsOnMe and fix rounding bug
Colin Snover
2016-03-07
SCI32: Add debugger command to view screen items in the visible plane list
Colin Snover
2016-03-06
SCI32: Implement kEditText
Colin Snover
2016-03-02
SCI32: Minor consistency improvement to FrameOut
Colin Snover
2016-02-21
SCI32: Implement syncing planes+screen items from VM for restore
Martin Kiewitz
2016-02-20
SCI32: Splitting up GfxFrameout::kernelIsOnMe() into 2 methods
Martin Kiewitz
2016-02-20
SCI32: Some work on kIsOnMe
Martin Kiewitz
2016-02-19
SCI: Use American English, like we do in other parts of ScummVM
Filippos Karapetis
2016-02-18
SCI: Implement accurate renderer architecture for SCI32
Colin Snover
2016-01-20
SCI: Fix SCI32 hires detection making PQ4 unusably slow
Colin Snover
2016-01-14
SCI: Minor clean-ups to comments and null pointer values
Colin Snover
2016-01-07
SCI32: Add initial support for palette cycling (kPalCycle) and fading (kPalFade)
Colin Snover
2014-02-18
SCI: Make GPL headers consistent in themselves.
Johannes Schickel
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