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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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graphics
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screen.cpp
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Author
2013-05-01
SCI: Fix a non-initialized variable in GfxScreen - CID 1003105
Filippos Karapetis
2012-07-26
SCI: Differentiate between screen width and pitch
Filippos Karapetis
2012-07-06
SCI: Better handling for Phantasmagoria's odd screen size
Filippos Karapetis
2012-02-15
JANITORIAL: Fix missing whitespace in pointer cast
Tarek Soliman
2011-08-06
OSYSTEM: extended installTimerProc() with timer ID parameter
Eugene Sandulenko
2011-07-01
GRAPHICS: Remove default values from FontSJIS::drawChar.
Johannes Schickel
2011-06-04
SCI: Set Mac versions of LSL1 and LSL5 to screen height 190.
Walter van Niftrik
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-09
SCI: Fix warning about potential strict-aliasing rules violation
Max Horn
2011-05-09
SCI: Slight cleanup to undithering code
Max Horn
2011-04-13
SCI: Remove left-over fixme comment
Willem Jan Palenstijn
2011-03-30
SCI: Minor cleanup
Matthew Hoops
2011-03-30
SCI32: Support for views with 640x400 native resolution
Lars Skovlund
2011-03-25
SCI: Add two TODOs
dhewg
2011-03-14
SCI: Fix the screen height of SQ1 Mac
Matthew Hoops
2011-03-10
SCI: Some renaming related to the undithering code
md5
2011-03-04
SCI: Cleaned up some view type checks
md5
2011-03-04
SCI: Fix flood fill matching in EGA mode
Willem Jan Palenstijn
2011-03-04
SCI: Add fixme for EGA flood fill bug (#3078365)
Willem Jan Palenstijn
2011-02-18
SCI: Fix window height for some Mac SCI1/1.1 games
Matthew Hoops
2011-02-17
SCI: Fix Mac icon bar vertical positioning
Matthew Hoops
2011-02-17
SCI: Fix Mac icon bar palettes
Matthew Hoops
2011-02-08
SCI: Add detection for Freddy Pharkas Mac
Matthew Hoops
2011-02-07
COMMON: OSystem now has a PaletteManager
Max Horn
2011-02-03
SCI: Add support for GK1 Mac high-res fonts
Matthew Hoops
2011-02-03
SCI: Disable the special QFG1 Mac icon bar
Matthew Hoops
2011-02-02
SCI: Fix GK1 Mac views, the game now starts
Matthew Hoops
2011-01-09
SCI: Cleanup
Filippos Karapetis
2010-11-11
SCI: Some video related changes
Filippos Karapetis
2010-11-04
SCI: adding force to memorial area for SQ3/intro
Martin Kiewitz
2010-10-13
SCI: Add detection for Hoyle4 Mac
Matthew Hoops
2010-09-07
SCI: Added parentheses inside GfxScreen::isFillMatch() to make the code more
Filippos Karapetis
2010-08-02
SCI: fixing getting selected language
Martin Kiewitz
2010-08-01
SCI: switching to upscaled hires on pc98 games
Martin Kiewitz
2010-08-01
SCI: Move kernelShakeScreen to GfxScreen so it can be used in SCI32 (it's use...
Matthew Hoops
2010-07-14
SCI: separating qfg1ega and qfg1vga gameids
Martin Kiewitz
2010-07-11
SCI: also sync palette after playing movies, fixes kq6 intro
Martin Kiewitz
2010-07-02
SCI: change drawing of fonts, so that we never do triple pixel line duplicati...
Martin Kiewitz
2010-07-02
SCI: added possible workaround or final solution for hires portraits not full...
Martin Kiewitz
2010-06-30
SCI: adjust brRect and nsRect, if sci2 hires views are used, fixes hotspots i...
Martin Kiewitz
2010-06-29
SCI: Rewrap more comments
Max Horn
2010-06-28
Remove CRs
Willem Jan Palenstijn
2010-06-28
SCI: add const again to newWidth
Martin Kiewitz
2010-06-28
SCI: fix regression of r50424, 2x scaling
Martin Kiewitz
2010-06-28
SCI: Optimized GfxScreen::scale2x a bit
Max Horn
2010-06-28
SCI: Comment cleanup
Max Horn
2010-06-28
SCI: Make src param of GfxScreen::scale2x const
Max Horn
2010-06-28
SCI: separated the graphics initialization code a bit
Filippos Karapetis
2010-06-25
SCI: Introduce SciGameId enum
Max Horn
2010-06-17
SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'
Max Horn
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