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path: root/engines/sci/sci.cpp
AgeCommit message (Expand)Author
2010-07-22SCI: Fixed a bug when loading some saved games (sometimes, the execution stac...Filippos Karapetis
2010-07-20SCI: Removed the restoring parameter of the run_vm() functionFilippos Karapetis
2010-07-19SCI: don't initialize vocabulary twiceMartin Kiewitz
2010-07-19SCI: fix regression of r51027Martin Kiewitz
2010-07-19SCI: implement foreign vocabulary supportMartin Kiewitz
2010-07-15SCI: adding support to qfg4 to import qfg3 character dataMartin Kiewitz
2010-07-12SCI: Turn global object g_debugState into SciEngine member varMax Horn
2010-07-10SCI: removed unused debug flags, changed fileio debug prints to only happen o...Martin Kiewitz
2010-07-03SCI: added resetting of SoundCommandParser, so that error()s before that one ...Martin Kiewitz
2010-06-30SCI: Removed the FreeSCI music codeFilippos Karapetis
2010-06-29SCI: Made the SoundCommandParser a member of the SciEngine class and removed ...Filippos Karapetis
2010-06-28SCI: More changes to the code for loading from the launcherFilippos Karapetis
2010-06-28Fixed loading of saved games from the launcherFilippos Karapetis
2010-06-28SCI: separated the graphics initialization code a bitFilippos Karapetis
2010-06-27SCI: Removed the hack for loading games from the launcher from run_vm(). This...Filippos Karapetis
2010-06-27Made the script initialization/uninitialization methods part of the segment m...Filippos Karapetis
2010-06-25SCI: Introduce SciGameId enumMax Horn
2010-06-25SCI: Remove SciEngine::getFlags()Max Horn
2010-06-25SCI: detect, if SCI1.1 game is merging or copying palette instead of using ga...Martin Kiewitz
2010-06-17Strict mode: Turned several severe errors (almost all detection related) into...Filippos Karapetis
2010-06-17SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'Max Horn
2010-06-17SCI: Remove selector_name function, some cleanupMax Horn
2010-06-17SCI: Get rid of duplicate _system member in SciEngineMax Horn
2010-06-17SCI: cleanupMax Horn
2010-06-17Added handling of VMD video files in kResCheck, fixes video playing in GK2Filippos Karapetis
2010-06-16Hooked the VMD player in kPlayVMD. The VMD videos in the demo of Phantasmagor...Filippos Karapetis
2010-06-15SCI: SciGui/SciGui32 gone for good...Martin Kiewitz
2010-06-15SCI: reset _gfxText16 for sci32, fixes gk1Martin Kiewitz
2010-06-15SCI: putting SciGui::init into SciEngine, removing it from SciGui(32)Martin Kiewitz
2010-06-15SCI: Revise how ResourceManager is instantiated.Max Horn
2010-06-15Removed the now unused EngineState parameter of script_adjust_opcode_formats(...Filippos Karapetis
2010-06-14SCI: Limit the screen refresh rate to 60fpsFilippos Karapetis
2010-06-10camelCase changesFilippos Karapetis
2010-06-10Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, ...Filippos Karapetis
2010-06-10Use the SELECTOR() macro for readabilityFilippos Karapetis
2010-06-10Removed the pointer to the game object from the EngineState classFilippos Karapetis
2010-06-10Fixed compilation with the old music codeFilippos Karapetis
2010-06-10Moved all of the game init/run/exit logic inside the SciEngine classFilippos Karapetis
2010-06-09The segment manager is now initialized before the graphics subsystem. Fixes t...Filippos Karapetis
2010-06-09Fixed crash in SCI2.1 gamesFilippos Karapetis
2010-06-09Proper fix for kernel name loading (regression from commit #49537)Filippos Karapetis
2010-06-09Fixed regression from commit #49537Filippos Karapetis
2010-06-09Merged script_init_engine() and game_init() and cleaned up SciEngine::run() a...Filippos Karapetis
2010-06-09Renamed the SciEvent class to EventManager, to separate it from the sciEvent ...Filippos Karapetis
2010-06-08SCI: set default palette after initializing music driver, fixes palette getti...Martin Kiewitz
2010-06-08Merged the restarting_flags, script_abort_flag, and restoring members of the ...Filippos Karapetis
2010-06-06Now that EngineState is not deleted when loading games, we can move some more...Filippos Karapetis
2010-06-01The parser vocabulary remains static throughout the game, thus it has been re...Filippos Karapetis
2010-06-01The system strings segment is a fixed segment of the segment manager, which d...Filippos Karapetis
2010-05-24SCI: forgot one rename in r49202 - MSVC, why?Martin Kiewitz